File information

Last updated

Original upload

Created by

bibsan

Uploaded by

bibsan

Virus scan

Safe to use

47 comments

  1. bibsan
    bibsan
    • premium
    • 45 kudos
    Locked
    Sticky
     


    1.2.4.90
    Updated for Patch 8
    - File size reduction

    1.2.3.89

    Fix cruelty infinite extra attack
    - Fix mutagen consuming during combat
    - Some minor adjustments

    1.2.2.82

    - Add ukrainian translation 
    (by Xseede)

    1.2.1.80
    - More icons (by nazguleater)
    1.2.0.77
    - Add a lot of new icons for spells and passives (by nazguleater)
  2. bibsan
    bibsan
    • premium
    • 45 kudos
    Locked
    Sticky
    1.1.0.72
    - Update the Blood Curse of Corrosion
    - Update/fix resources icons

    1.0.1.60
    - Fix mutagens passives/boost stacking
    - Fix mutagens passives/boost persistence on respec

    1.0.0.58
    - Update the russian translation 

    1.0.0.56
    - Add a russian translation 
     (by justxrx)

    1.0.0.54
    - Add a french translation 

    - Fix an english description 

    1.0.0.50
    - Initial release


    This mod is not yet in the new "in game mod manager",
    I am waiting for WolfeTK, the author of the Blood Hunter class mod,
    to also publish his mod on the in game mod manager.
    For now you can only obtain this mod through Nexus.


    Report any bugs or problems you may encounter here or in the "Bugs" tab.
    And have fun !

    My mods for BG3:
    Features from DnD 5E Planescape
    - Features from DnD 5E Spelljammer
    Haunted One Tav
    Order of the Mutant Subclass for Blood Hunter
  3. bibsan
    bibsan
    • premium
    • 45 kudos
    Locked
    Sticky
    Compatibility patch for "Order of the Mutant" + "Expanded Profane Soul" mods

    Load order example:
    - Blood Hunter.pak        
    <= the Blood Hunter mod by WolfeTK
    - Blood Hunter Expanded.pak             <= The Blood Hunter Expanded (Profane Soul) mod by xBernos
    - OrderOfTheMutantBloodHunter.pak           <= my Order of the Mutant mod
    - BhMutantExpandedPatch.pak             <= my compatibility patch

  4. Darkrimo
    Darkrimo
    • supporter
    • 1 kudos
    Heya, Great Mod

    Out of interest, whats the spellcasting modifier ? I know in the original Blood Hunter Mod its Intelligence but the Subclass Mod Blood Hunter Expanded (Profane Soul) changes it to Wisdom.
  5. nibbamaster
    nibbamaster
    • member
    • 0 kudos
    whats the clothes in the images?
    1. bibsan
      bibsan
      • premium
      • 45 kudos
      My wife can't remember sorry :/
      EDIT: Ok she find it => https://www.nexusmods.com/baldursgate3/mods/6977
  6. alexr777a
    alexr777a
    • member
    • 0 kudos
    thank you so much for completing the set! does this mod retroactively revert the change profane soul made to swap intelligence with wisdom? I really prefer the intelligence based blood hunter personally and unsure how these two mods interact in that way.
    1. bibsan
      bibsan
      • premium
      • 45 kudos
      It don't change anything in the existing Blood Hunter mod and in the existing Profane Soul mod !
      The best way to verify is to try yourself, I'm not a big fan of this class/subclass and I don't play it myself, I made this mod for my wife lol
      I suppose if you install the 3 mods together, the subclass take the stats from Profane Soul because of the load order
    2. Gekukouji
      Gekukouji
      • member
      • 0 kudos
      I would’ve thought so but it has intelligence saving throws instead of wisdom. 
    3. G7Raijin
      G7Raijin
      • member
      • 0 kudos
      The Blood Hunter always has proficiency in Dexterity and Intelligence saving throws. Changing your Hemocraft stat from Intelligence to Wisdom only changes your Hemocraft related skills (aka your Blood Curses). I'm playing a wisdom based BH Monk Multiclass in 5e, actually checked my beyond sheet to be sure :D
  7. nazguleater
    nazguleater
    • member
    • 1 kudos
    Hi bibsan! Got some bug reports for you :)
    Using the cruelty mutagen allows you to make infinite attacks. This might be due to a conflict with another mod. Can someone else test it, too?
    Also, consuming a mutagen is supposed just to be a bonus action, but activating it in Hotbar consumes the bonus action but not the mutagen itself, requiring you to use the adrenaline burst to get two bonus actions to switch mid-combat. I will update as I find more bugs!
    1. bibsan
      bibsan
      • premium
      • 45 kudos
      Thanks for the infos, I will try to fix that soon !
    2. bibsan
      bibsan
      • premium
      • 45 kudos
  8. Xseede
    Xseede
    • member
    • 6 kudos
    Hi. What does "Exalted Mutation" do? I think it doesn't work.  
    1. bibsan
      bibsan
      • premium
      • 45 kudos
      Here Exalted mutation is not exactly the same as the book, in the book it replace one of your active mutagen by one you choose.
      Here in this mod, it replaces your actives mutagen too but replace it with a specific buff (you don't choose it):
      +2 Dex, +2 Int, +2 Str, Resistance to Piercing damage, Vulnerable to Slashing damage (30 turn)
    2. Xseede
      Xseede
      • member
      • 6 kudos
      Oh... Ultimate buff? 
    3. bibsan
      bibsan
      • premium
      • 45 kudos
      Yes, that’s a bit like it! :)
  9. Xseede
    Xseede
    • member
    • 6 kudos
    Hi. I couldn't find the file for localization. Could you please attach it? 
    1. bibsan
      bibsan
      • premium
      • 45 kudos
    2. Xseede
      Xseede
      • member
      • 6 kudos
      Thx. I will provide the translated file asap. 
    3. bibsan
      bibsan
      • premium
      • 45 kudos
      Np np :)
    4. Xseede
      Xseede
      • member
      • 6 kudos
      File (Ukrainian lang)
    5. bibsan
      bibsan
      • premium
      • 45 kudos
      Thanks for your work !
      Release 1.2.2.82
    6. Xseede
      Xseede
      • member
      • 6 kudos
      Thx for your approval and update. 
  10. nazguleater
    nazguleater
    • member
    • 1 kudos
    Hi bibsan! I've been waiting for someone to make this mod for nearly a year and I'm really happy to see you've made an amazing version! Thank you so much :)

    By the way, do you have any plans on adding custom class resource icons for the mutagen craft slots? Also adding that the current blood maledict class resource icons for the base blood hunter are not working for me - not sure if other people have this issue or not - I unpacked the base bloodhunter and it does indeed have icons, but I'm guessing since ImpUI has been updated for Patch 7 with folder structure changes, those have broken the icons for blood hunter :(
    1. bibsan
      bibsan
      • premium
      • 45 kudos
      Hello,
      It's good that people like this subclass mod !

      I have no plan to add new custom icons myself for now, but my Order of the Mutant mod is open to contribution here (open source project).
      For the class/subclass icons, I fixed it in my Order of the Mutant mod and sent a pull request to the Blood Hunter mod author to fix it in his mod for patch 7 (but we have to wait for his approval at this time). My pull request contains the fixed folder structure if you want to see it.

      The next thing I would do on this mod is rework the level 15 spell so that it is a little more accurate with the book (when I find the motivation lol)
    2. nazguleater
      nazguleater
      • member
      • 1 kudos
      That's totally fine - I'll create the icons for you! If you could create dummy files in the right places for me using the toolkit that I could edit that would be enough since I haven't picked it up yet and wouldn't know how to do it myself. 

      In regards to the icons, I'm sorry if I didn't get it across - I'm not talking about the class/subclass icons (you've fixed those with this mod!), but rather the class resource icons (Blood Maledict, Hybrid Transformation etc.) I'm currently trying to figure that out by copying the folder structure from the Artificer mod, but I'm confused because I'm not sure which structure is the most recent one I should be recreating.

      If you could point me in the right direction or help out, that would be great <3
    3. bibsan
      bibsan
      • premium
      • 45 kudos
      Ok I have pushed an update with fixed resources icons (and I was motivated to put a resource icon for mutagens, a very low effort one)

      Here
      the updated folder structure in my PR for the Blood Hunter mod.

      Here to push some of your icons. :)
    4. nazguleater
      nazguleater
      • member
      • 1 kudos
      This is awesome! thank you so much :)
      As promised, I'm starting work on not only a new resource icon for you, but also a complement of mutagen icons! Should be done soon-ish
    5. nazguleater
      nazguleater
      • member
      • 1 kudos
      I've sent you a dropbox link to you as a message containing some new icons :)
    6. bibsan
      bibsan
      • premium
      • 45 kudos
      Thank you again 🙏❤️
    7. nazguleater
      nazguleater
      • member
      • 1 kudos
      My pleasure!
  11. xin10
    xin10
    • member
    • 0 kudos
    Outa of curiosity will this mod be available on console anytime time soon / in the next few months? Blood hunter is one of my all time favorite classes from 5e and would love for it to be on BG3 for console.
    1. bibsan
      bibsan
      • premium
      • 45 kudos
      The mod will be available on console when its Blood Hunter mod dependency will be available too :) so we need to wait for now,
      but the Order of the Mutant subclass mod is already prepared for the mod manager release
    2. xin10
      xin10
      • member
      • 0 kudos
      Looking forward to playing all of the subclasses of Blood hunter.
  12. shadowkra1612
    shadowkra1612
    • member
    • 0 kudos
    I had literally just finished finding all the subclass mods I wanted when this popped up! So happy about it because I was bummed that it was missing! 
    1. bibsan
      bibsan
      • premium
      • 45 kudos
      Haha what a coincidence,
      But be careful, for now my mod overwrite the subclass display for the blood hunter in the game (I have not found an other solution for now), so if you have other subclass mod for the blood hunter, maybe they may not display properly in the game (depends of the load order)
      Use the compatibility patch in the Files tab (optional)
    2. DemonEyesZero
      DemonEyesZero
      • member
      • 6 kudos
      Blood Hunter Expanded (Profane Soul) so this will not work with this?
    3. bibsan
      bibsan
      • premium
      • 45 kudos
      I have made a Compatibility patch for "Order of the Mutant" + "Expanded Profane Soul" mods
    4. DemonEyesZero
      DemonEyesZero
      • member
      • 6 kudos
      THANK YOU XD
  13. Lightwarde
    Lightwarde
    • premium
    • 1 kudos
     Thank you for your work! Very well done and I'm glad Blood hunter has been essentially updated for P7.
    1. bibsan
      bibsan
      • premium
      • 45 kudos
      🙏