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tripulah

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tripulah

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94 comments

  1. houndztoof
    houndztoof
    • member
    • 0 kudos
    does this mod still work with patch 8?
    1. tripulah
      tripulah
      • supporter
      • 4 kudos
      Yes
  2. Hasmodan
    Hasmodan
    • member
    • 2 kudos
    Very little experience for them.
    1. tripulah
      tripulah
      • supporter
      • 4 kudos
      Hello. I set the exp to 5, 20, and 50 roughly based on the mimic's level. I noticed I get several complaints about EXP being too low. However when I bumped it up previously people complained that too many EXP reward made their party overleveled. I'm thinking of adding an optional version that gives more EXP, stay tuned.
    2. seraphael
      seraphael
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      • 30 kudos
      People who flood the world with bonus encounters and then complain about XP and overlevelling are like chefs who dump extra sugar into a cake and whine that it's too sweet lol. There are plenty of mods for tougher fights, some which offer lower XP options - no need to let them run the show too much :)

      Thanks for the mod!
    3. tripulah
      tripulah
      • supporter
      • 4 kudos
      thanks for the kind words!
  3. faxcon7
    faxcon7
    • member
    • 0 kudos
    Super mod. Many Thanks. 
  4. ChupacabraGonzales
    ChupacabraGonzales
    • member
    • 0 kudos
    Any chance for mimics to get a special attack where they swallow a character? (And then potentially melts/unequips their armor teehee xD)
  5. kmcsjr
    kmcsjr
    • member
    • 12 kudos
    I've kinda changed my mind. Is there a way to stop chests in the tutorial chest from spawning mimics?
  6. kmcsjr
    kmcsjr
    • member
    • 12 kudos
    Well done! I was digging through Aaron’s inventory in the grove. Chests of modded stuff for sale. I open a chest and I’ve got a mimic! 
    my immediate panic was…. There goes the grove. If that doesn’t aggro Aaron what will? 

    nope. I fought the mimic and went right back to shopping. Well done!!
  7. Trickerwow
    Trickerwow
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    • 4 kudos
    I think your mod has some compatibility problem with other mods that add Mimics. In combat, any Mimic I come across stops taking action, and can eventually get you stuck in a loop if you try to run away from them, because they start the attack of opportunity but don't do anything, and during the attack of opportunity you can't take action. This happened to me, my luck was that I had a summon up and I managed to kill it slowly.

    I mainly use these 3 combat mods: Deadlier Honour Mode, Many More Monters and Extra encounters and Minibosses (from the game's MM). In addition, I use the Wrath and Mithras666 series of mods. I think the incompatibility is with Extra encounters and Minibosses that also add some mimics. 
    1. EJGIII
      EJGIII
      • supporter
      • 1 kudos
      many more monsters already spawns more mimics, so this mod would cause an issue with many more monsters.
  8. crichton101
    crichton101
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    Is anyone else having issues with Mimics not appearing?  Previously I've played with the setting at 50 and every time I turned around there was a mimic, it was great, but on this current new play through, I haven't had a single one pop up.  I'm going to try setting it to 100 and playing more tomorrow to see if any show up or not before I think about report a potential bug.
    1. tripulah
      tripulah
      • supporter
      • 4 kudos
      Yeah it's broken right now. I'm gonna see if i can fix it.
      edit: should be fixed as of 1.2.2.0
  9. Alucard5299
    Alucard5299
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    • 1 kudos
    Is this working on multiplayer for anyone else? I switched mimics to be 100% and we havent seen a single mimic. Almost to ACT 2 now.
  10. zombiepie93
    zombiepie93
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    • 0 kudos
    Don’t suppose this will be moved to the official mod manager? I love this mod and would love to play with it with my brothers on console.. need A follow up mod that applies to every form of container being possible mimics. Or mimic variations based on the container.
    1. RocknTiger
      RocknTiger
      • member
      • 2 kudos
      if it needs script extender it wont be moved over. Console cant support it