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Pepas

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Pepas

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66 comments

  1. dnkara0
    dnkara0
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    great expansion bro since you made AF shorter could you also do an optional data file with AF range extended/longer than basegame? thanks
    1. Pepas
      Pepas
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      I'll realease a "no limits" Assassin Focus as a .data file
    2. dnkara0
      dnkara0
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      looking forward to it thanks
    3. Pepas
      Pepas
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      didn't forget you - sorry been super busy lately. I think tommorow i'll have some time to release your version of AF. 
    4. Pepas
      Pepas
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      sorry for the delay:
      https://www.nexusmods.com/assassinscreedmirage/mods/167
    5. dnkara0
      dnkara0
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      too fire bro just what the game needed! top ranking mods
    6. dnkara0
      dnkara0
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      ,
  2. voodoochildv
    voodoochildv
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    amazing mod bro loving the new update  still not a fan of the  non lethal kill though i know you said you didnt have a way to replace it with an assassination animation  is there away that you could  upload a version of this mod with the kickback  rollover parry  and dodge back move   but with the vanialla dagger stabs ?  so theres a lethal version also i remember talking to you previously about a mod  tthat you had unreleased about a permanant level 3 wanted level  do you still plan on releasing that 
  3. voodoochildv
    voodoochildv
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    can you make the vault light counter  its own mod ? 
  4. Halochi7002
    Halochi7002
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    Install breaks when i try and install. Do i need to use Anvil?
    1. Pepas
      Pepas
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      Drop the forge files in the game's directory
      if you are using a mod with patch_02, change the patch number of this mod the next number ie: to patch_03, etc )
      same for shared00 and extra_patch.

      only works on the latest version of the game;
      No need for anviltoolkit

  5. Freedomss098
    Freedomss098
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    Increased range would be nice, i feel like it's too short for stealth. Maybe normal or slightly reduced range outside of combat? I dont think it's possible but it would be interesting.
    1. Pepas
      Pepas
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      I think I'll release a standalone mod of assasin focus in combat.

      One file withe these settings;
      Another file with the vanilla settings;
      Another file with extended settings;

      This way people can substitute the file "AssassinFocusSettings" inside Combat Expansion, or use it standalone.
    2. Pepas
      Pepas
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      https://www.nexusmods.com/assassinscreedmirage/mods/167
    3. Freedomss098
      Freedomss098
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      Thx M8
  6. AzamiMain
    AzamiMain
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    Would it be possible to make a version without the modified kickback?
    1. Pepas
      Pepas
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      Hello, what exactly do you mean by "modified kickback?"

      Is it a version without the light vault counter after parry that substituted the original Kickback?
      Or is it a version where you can't execute kickback with the quickuse trap shortcut?

      Also, can you please tell me wich version you're using? 2.0.5?
    2. AzamiMain
      AzamiMain
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      A version without the light vault counter after parrying. I've noticed that using the actual kick animation that I can manually activate with the tool wheel does not seem to work very accurately, even when I am focused on an enemy. And I do enjoy parrying, then kicking from the original vanilla game. I am on 2.0.5
  7. rjt0902
    rjt0902
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    Which file should I pack this Vanilla Combat Assassin Focus into?
    1. Pepas
      Pepas
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      Substitute the assassinfocussettings inside datapc_Patch_02with anviltoolkit.
    2. Pepas
      Pepas
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      Did you do it m8? 
      Need help?
    3. rjt0902
      rjt0902
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      thanks,i already install it
    4. Pepas
      Pepas
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      cool cool
  8. rjt0902
    rjt0902
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    Hello, could you make a mod that allows Basim to parry heavy attacks?Thanks
    1. rjt0902
      rjt0902
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      😭
  9. Toasterry
    Toasterry
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    love the f*#@ing great work! esp ability to use assassin focus during combat and makin it slowin down instead of time-stop. btw can u release a version where contains assassin focus only? ik ya been uploaded the anviltoolkit ver one but i'm a dumbnut cant use that. keep up the good work, you makin me fall deeper with this game!
    1. Pepas
      Pepas
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      Might have some time tomorrow!
      Thanks m8, means a lot :) 
    2. Toasterry
      Toasterry
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      tysmmm!!! btw could ya make the free form kick (without dodging)? i meant like we seen on Odyssey or Shadows
    3. Toasterry
      Toasterry
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      i cant download ur latest update due to Nexus seein it as a virus
    4. Toasterry
      Toasterry
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      i cant download ur latest update due to Nexus seein it as a virus
    5. Pepas
      Pepas
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      No virus inside, nexus did this the first time I uploaded v1.0.0 ... 
      Will try to reupload as zip
    6. Toasterry
      Toasterry
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      btw is this a bug? it doesnt work properly with Basim Replacer
    7. Pepas
      Pepas
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      what files does basim replacer use?
      I don't know because I haven't been using basim replacer.

      If it has overlapping files with my mod, rename the patch number of that file to the next. Ie: if both have a "datapc_patch02" rename one of those files to "datapc_patch03"
    8. Toasterry
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      uhhh the Basim Replaces uses profile.xml as the updates parameter...and a folder called Forger Patches but that only contains (idk how to say it) mod injector. and btw yes i did your install forge file correctly. once again, thanks for the awesome mod!!! keep it up mann
       
  10. voodoochildv
    voodoochildv
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    boss do you think youd be able to do a mod style where its roshans combat animations ?  from the fights with her  and replace  basims with hers ? 
    1. Pepas
      Pepas
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      The animations/skeletons don't match well, from what i've tested - like basim won't hold the weapons correctly, sometimes floating, that sort of thing;  Sorry, someone else might give it a shot!
    2. voodoochildv
      voodoochildv
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      i see what about the shakirya ?  the bounty hunter do you think his  may be viable ? 
    3. Pepas
      Pepas
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      its a lot of work, but i might try it someday!