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This page was last updated on 18 August 2021, 12:55AM
- Changelogs
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Version 2.3.4
- -Added a new gem, Sapphire. It's a blue gem that can either be looted or bought but not mined.
- -Added a new gem, Amethyst. It's a purple gem that can either be looted or bought but not mined.
- -Edited a number of loot and merchant chests so they replace some gems for the new ones.
- -A number of flour bags and barrels have completely or patially randomized loot now.
- -Most humans, goblins and trolls have completely or patially randomized inventories. Some characters will only drop some of their loot when killed.
- -Fishermen will move their fishing rods to their inventories when attacked instead of upon death.
- -A number of goblins will turn hostile and call for backup if they spot the player stealing from barrels in the goblin castle and the flour bag in the kitchen.
- -Felnor, the Alchemist will turn hostile and call for help if he spots the player stealing from the chests in the alchemy lab. Unless they are given the keys.
- -The kitchen lady in the castle will call for the guards if she spots the player stealing from the barrels and flour bags in the pantry.
- -When the player is revealed to be the guardian, petty crimes in the human castle, like stealing from some containers, will be ignored.
- -Edited the finances book to be about haggling instead and have text in it.
- -Edited the alchemy book to fix some grammar issues and to expand the contents of it with more useful info.
- -Renamed medicinal herbs to bitterleaf herbs and water lily to crimson nymph.
- -Plants can now be cosumed for a meager amount of nutrition and either weak or no effects.
- -Powders can now be consumed for weak effects. Only a handful of them are beneficial like this.
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Version 2.3.3
- -Added a new wearable garment, yellow shirt. It's the yellow rag shirt with a white shirt underneath used by some villagers.
- -Added a new wearable garment, blue shirt with a rawhide cowl. Another villager garment used by some humans.
- -Added a new wearable garment, blue trousers and boots. It's the pair of trousers with leather boots that most human villagers wear.
- -Added a new wearable garment, teal leggings and shoes. It's the pair of trousers with leather shoes Kultar and some human villagers wear.
- -Greatly reduced the price of cloth rolls. This is a relative easy to get crafting item and it selling price was a bit too high.
- -Maria's stock has been edited. Instead of having items scattered in her chests, the goods are now organized. One of her chests now contain clothing.
- -Edited some of the chests found inside homes in Arx. Clothing can be found is some of them now.
- -Replaced the loot of the first old corpse players find under the goblin jail. It replaces the leather greaves with a pair or blue trousers and boots.
- -Added a blue shirt with a rawhide cowl to another old corpse under the goblin jail.
- -The shortswords from the fallen Outpost guards won't disappear once the new garrison arrives but only if the player has interacted with them.
- -Edited the points needed to pickpocket items from NPCs. The bigger the item, the more points it will require to lift from NPCs.
- -Added a stronger type of rat. They are noticeably bigger and mean-looking. They are more agressive but barely stronger than normal rats.
- -Some of the respawned rats will be replaced with the stronger variants after a certain point in the story.
- -The rat that attacks players in the hidden room in level 2 will now be the stronger variant.
- -Captain Ortiern or the unnamed captain will have a steel broadsword equipped instead of a steel longsword.
- -The first floor drunkard is now armed with a steel shortsword instead of a steel dagger now.
- -Tafiok, the jeweler only has one gem dealer badge copy at home instead of five. The other four copies have been replaced by goblin mine shares.
- -Tafiok's stock has been edited. He no longer sells raw gems... He now has bracelets, necklaces and golden cups in that chest.
- -Giving raw gems to Tafiok, the jeweler during the troll strike will now cause his shop to restock next time he opens it.
- -Anuk, the Cook will reset his behaviour every time you enter the goblin/troll lvl. This fixes Anuk not delivering food to the king bug.
- -Anuk, the Cook will now say something when the player gives him a cooking book.
- -Felnor is now known as Felnor, the alchemist.
- -Suiberis is now known as Suiberis, the astronomer.
- -Fixed a city goblin not having collisions so players could walk right thru them.
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Version 2.3.2
- -Edited the interaction between Kultar/warden and the trapdoor hole. They will scream as they fall, followed by a distant thud. Killing them this way gives EXP now.
- -Edited the fight between you and Kultar vs the goblin lord warden. If you gave Kultar a weapon and he delivers the killing blow, you will now get half the EXP.
- -The goblin lord sleeping in the jail office will be refered to as 'Anatole, the quartermaster' if you read a note from him or the signed authorization form.
- -Making the 2 goblin lords, Zuk the warden and Boss the head warden, fight eachother will reveal their names and give EXP.
- -If either Zuk or Boss die from the above infighting, the player will get full EXP for either kill.
- -The goblin warden outside the player's jail and at least two other wardens use an unused body model from the files. They are weak-looking and use masks and helms.
- -Masked goblins use iron daggers instead of spiked clubs since the unused models hide the equipped weapon. The masks also conceal their half-animated mouths.
- -Atok is now refered to as 'Atok, the foreman' since that's how the guards call him instead of quartermaster. His name changes to 'Atok, the traitor' later on.
- -Edited the skins for Polsius and Anuk, the cook. They no longer have tattooed backs.
- -The player gets the gem dealer badge back after showing your documents to the goblin lord guarding the path to the goblin city and troll mine.
- -The player will only request to open the gate to the gate keeper of the goblin city. He will only spit the rest of the dialog when showing his gem dealer badge.
- -There's only 2 gem dealer badges in the game and they now have different ID numbers.
- -Greu will be known as 'Greu, the artist' and Barwaka as 'Barwaka, the miner' afer you speak with them.
- -If you are given the mission to ask the trolls for help and speak with sister Chinkashh first, the name of the king of the trolls will be revealed prior to meet him.
- -A number of human characters now wear edited sets of clothing as a way to make them more unique. This includes named characters and random citizens.
- -Maria, the shopkeeper will first be refered to as 'a shopkeeper' and reveal her real name as soon as you speak with her.
- -If you speak with Miguel out of his store his name will change from 'a man' to 'a shopkeeper' and his true name will only be revealed when you meet him at his shop.
- -Fixed a vanilla issue in Miguel's off duty path that would cause him to bug out and freeze just before going back home.
- -Tafiok is first refered to as either 'a man' or 'a shopkeeper' and will only be known as 'Tafiok, the jeweler' if he tells you his name after you speak with him.
- -Tafiok, the jeweler no longer accepts gem dealer badges as if they were uncut gems.
- -Kacelbem will be first known as 'a priest' and then as 'Kacelbem, the priest' after you are revealed to be the Guardian.
- -Alicia alternates between blue and red outfits as the game progresses. If she becomes poor, she will still alternate colors but wear non-fancy clothing.
- -If Captain Ortiern dies, he will be replaced by an unnamed captain. Either of them will be equipped with a longsword.
- -Erzog can be encountered as a city guard near the church and castle but only prior to get arrested. There's no special interaction with him.
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Version 2.3.1
- -Replaced the apple found in the hidden room under the jail with a bag of preservation spices. It's the only bag that can be found outside of containers for now.
- -Old corpses no longer contain skulls or bone basins but they can be destroyed for these by combining them with wall blocks, clubs, hammers, axes, pickaxes or shovels.
- -Make sure to empty an old corpse before destroying them because anything in its inventory is also destroyed.
- -Removed hammers and clubs from the 'Blade' group, which would allow them to be used in specific crafting recipes they are not supposed to.
- -Slightly edited the head skins for Greu and Burwaka to differentiate them a bit more.
- -Speaking to Enoill and Rinco in the tavern will reveal their names now.
- -Burwaka will first introduce himself with his name and the follow up with the rest of his dialog now.
- -Edited some of Polsius' dialog lines. There is also some fixes to avoid him getting stuck in an explaining loop among other misc fixes.
- -Edited the dialog lines of the goblin lord guarding Polsius, Zuk. His voice pitch with all lines is similar now.
- -The goblin city gate keeper's dialog is different if you talk to him without getting the gem dealer badge from Orthiem.
- -It's now possible to save the dying guard at the attacked outpost by giving him a Life Potion before talking with Orthiem.
- -You can also give Orthiem a Life Potion but only for some extra EXP since he survives anyways. He no longer dissapears after leaving the area and coming back.
- -If you find Orthiem in the caves instead of the outpost, he will start with a custom made dialog entry and continue from there.
- -The saved guard uses a custom misc dialog lines when talked to. If you went for the caves first, then he will be ok, standing and using the edited dialog lines.
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Version 2.3
- -Carlo now wears an armored-looking guard uniform instead of the civilian version.
- -The guards that are on duty inside the castle now wear the armored variant.
- -The guards that are sleeping use an unarmored version of the uniform.
- -There's also a variant for guards in jail used for specific cases in the story.
- -Added a new goblin skin variant used by a goblin in the goblin jail, the one guarding the access by the outpost and the gate keeper in the goblin city.
- -Atok, the quartermaster now uses a different head skin.
- -Anuk, the cook now uses Atok's old head skin.
- -The Trolls Greu and Burwaka use an unique face now.
- -Kultar will now speak unused lines found in the game files.
- -Giving a bone or a knife to Kultar when fighting the Goblin Lord will give a small amount of EXP.
- -You can only give a Life Potion to Kultar after the fight with the Goblin Lord. This consumes the Potion but gives EXP.
- -The mug on the table in the Guard room where Carlo usually hangs out can now be taken.
- -Edited the dialogs of Tizzy and the guarded door in the Tavern. Going to the door first no longers bugs Tizzy's intro dialog.
- -Replaced all of the .jpg images with .bmp files in the mod.
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- Author's activity
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August 2021
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18 Aug 2021, 12:55AM | Action by: ChikoEduardo
File added
'Arx Extended [version 2.3.5]'
February 2021
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02 Feb 2021, 12:34AM | Action by: ChikoEduardo
Readme file added
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02 Feb 2021, 12:34AM | Action by: ChikoEduardo
Changelog added
Change log added for version 2.3.4
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02 Feb 2021, 12:33AM | Action by: ChikoEduardo
File added
Arx Extended [version 2.3.4]
January 2021
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10 Jan 2021, 11:54PM | Action by: ChikoEduardo
Readme file added
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10 Jan 2021, 11:54PM | Action by: ChikoEduardo
Changelog added
Change log added for version 2.3.3
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10 Jan 2021, 11:52PM | Action by: ChikoEduardo
File added
Arx Extended [version 2.3.3]
December 2020
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15 Dec 2020, 4:45AM | Action by: ChikoEduardo
Readme file added
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15 Dec 2020, 4:45AM | Action by: ChikoEduardo
Changelog added
Change log added for version 2.3.2
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15 Dec 2020, 4:44AM | Action by: ChikoEduardo
File added
Arx Extended [version 2.3.2]
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07 Dec 2020, 7:27PM | Action by: ChikoEduardo
Readme file added
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07 Dec 2020, 7:27PM | Action by: ChikoEduardo
Changelog added
Change log added for version 2.3.1
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07 Dec 2020, 7:21PM | Action by: ChikoEduardo
File added
Arx Extended [version 2.3.1]
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04 Dec 2020, 3:08AM | Action by: ChikoEduardo
Mod image added
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04 Dec 2020, 3:08AM | Action by: ChikoEduardo
Mod image added
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04 Dec 2020, 3:08AM | Action by: ChikoEduardo
Mod image added
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04 Dec 2020, 3:07AM | Action by: ChikoEduardo
Readme file added
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04 Dec 2020, 3:07AM | Action by: ChikoEduardo
Changelog added
Change log added for version 2.3
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04 Dec 2020, 3:04AM | Action by: ChikoEduardo
File added
Arx Extended [version 2.3]
July 2020
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27 Jul 2020, 7:40PM | Action by: ChikoEduardo
Attribute change
Description changed.
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