Anno 1800

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Created by

Gensho

Uploaded by

GenshoTheGreat

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Tags for this mod

About this mod

- Vanilla items rebalancing

- New items

- Items for mods

- More item-synergy for DLC's!

Permissions and credits
Changelogs
Welcome to Genshos item overhaul:

What is it all about?

Well, I was upset with a few things the game has to offer and so I changed it. Items are a great way to change the Anno-experience to your liking, they have potential to make the game easier/harder and more fun. In the late game they are the primary way too optimize your production chains.

The Items from the vanilla game have a few problems though.

- most of the items were created a long time ago and are only working with the base game and it's goods in mind

- a lot of items are really powerful, they negate item chains or make certain goods completely obsolete, pearls for example. 

- even a whole session, the arctic, looses a lot of importance, because gold is generated in such abundance with the help of items

- some item effects are ridiculously un-immersive: how can they make cans out of flour for your canned food?

- and last but not least, we have a lot of amazing mods, which implement new factories, item chains and goods, which are in need of some love

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I made every change with these problems in mind to create a more immersive, more connected and challenging game experience.

There are separate files, so you can just pick what you like.

I want to give a big shoutout to pogobuckel, his
modtool got me into modding Anno1800 and I wouldn't have been able to do this, or it would have taken ages.

Also a big thanks to all Modders who gave me permission to make items for their mods or use their goods in my mod.

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Currently in Version 2.0 there are following packages available:

Trade Union Items  -  Rebalance (Jakob's Goods inclusive)
Trade Union Items  -  Rebalance (without goods from Jakob's Collection)
Town Hall Items  -  Rebalance 
Harbourmaster Items  -  Rebalance
Arctic Items - Rebalance
Crafting  -  Overhaul
Stupid Books  -  Redone
Stupid Books - Orchards Reworked
Genshos new Items
Items for Cattle Butchery
Items for Gas works
Items for the Deep Goldmine
Modified Items from the Item Arctic Mod
Advanced Production Buildings Items
Hacienda Items
Enbesa Townhall Rebalance

Here some thoughts about the packages. Detailed information about the individual items are in the forum part of the mod page.

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Trade Union Items  -  Rebalance (Jakob's Goods inclusive) :

This is the core package, this package will alter a lot of vanilla items, to make them less powerful, more interesting choices and create a little more connections between DLC's. 


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Trade Union Items  -  Rebalance (without goods from Jakob's Collection):

This is the same package as the first one, but I thought, maybe not everyone uses Jakobs Collection or wants Items that create goods from this mod, so I added a version for all those people. You will have some alternative goods instead:


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Town Hall Items  -  Rebalance:

This changes only a few Items but the Impact will be big, as there is barely any Item left which will completely satisfy some needs of your residents. In my opinion these Items are way to strong, and encourage players to neglect some production chains.



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Harbourmaster Items  -  Rebalance:

Even less gets changed here. Most of the Harbourmaster Items are fine, only the fishing and pearl farm items got some rework.



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Arctic Lodge Items - Rebalance:

In my opinion the internal Economy of the Arctic is the best one of the game, balancing wise. Nonetheless some minor changes have been made.



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Craftable Items  -  Overhaul:

Oh dear, Old Nate sure brought us some joy. So much Items to craft...but sadly most of it is really un-immersive and stupid.
Nearly all items got changed. Some only got a new name to fit better into the otherwise really down to earth and mature theme. Some got completely altered to compliment my other packages, or add more synergy.



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Stupid Books  -  Redone:

You might have asked yourself, what the hell are stupid books.... well I call all "Get Rich Quickly" - Items, stupid books. I was tired of throwing books at my orchards so I replaced them with something with a little more personality. Values of Items got changed as well, but not all of them, as some are pretty fine.
All Items got new Icons, Names and Expedition Values.


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Genshos new Items:

This is my personal attempt on giving some factories some deserved love.



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Items for Cattle Butchery:

Some Items for the Butchery.


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Items for Gas Works:

Machines for the Gas Works:


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Items for the Deep Goldmine:

One specialist and two machines.


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Modified Items from the Item Mod Arctic:

Please check the original mod for details, I will only list the changes I made.



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Items for the Hacienda:

I don't know why there are no new Items for the hacienda, but I wanted some! 


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Since I have a very clear picture of what I want this mod to be, I will not go far from the changes I made, but I'm open for constructive criticism. If you have the feeling that something is too strong or too weak compared to other items, or if you find something faulty, please let me know. 

I hope you will enjoy the mod, or some packages! Have fun!