Anno 1800

File information

Last updated

Original upload

Created by

Incipium

Uploaded by

Incipium

Virus scan

Safe to use

Tags for this mod

General (17 comments)

  1. Incipium
    Incipium
    • member
    • 7 kudos
    Locked
    Sticky
    Anything that is not specific to the other 3 topics goes here.
  2. blogger3
    blogger3
    • member
    • 0 kudos
    1. Faster Ships (100%) mod didn't include the Flagship. It is a very important ship especially at the beginning of the game.
    2. Variable Fields & Areas - blueprint mode remains the same; no reduction in modules.
  3. hubsan14
    hubsan14
    • member
    • 0 kudos
    hello can we also change the rate that they move in to the buildings ?
    1. Incipium
      Incipium
      • member
      • 7 kudos
      Hello, yes you can, but I am not planning on adding anything more to the mod.
  4. Nedor
    Nedor
    • member
    • 0 kudos
    First of all THANK You for the mod.

    Will there be any readme, or some description. It is nice, that now there is no so many folders, but before I could use only those mods I nedeed, not all. In Productivity I only used the one wich affected mines, farms, etc. not the factories. But now all will be affected or nothing? Or there is a way to setup mod. I looked in the asset files and, unlike in files before, I don't know what exactly I coud change.

    And does this mod somehow affects the research institute? Research time reducing or something like that?
    1. Incipium
      Incipium
      • member
      • 7 kudos
      Thank you.

      I will try to add more details regarding the effects and how to customise it. Most of the new things that can be customised are in the Requirements folder. Sorry that the information wasn't ready in time for the update. At the moment everything is affected. I will reply again with a setup for mines and farms for you.
    2. Incipium
      Incipium
      • member
      • 7 kudos
      Replace this under Increased Productivity

      ?<ItemEffect>
          <EffectTargets>
             <Item>
                <GUID>6000018</GUID>
             </Item>
          </EffectTargets>
      </ItemEffect>

      with this

      ?<ItemEffect>
        <EffectTargets>
          <Item>
            <GUID>190786</GUID>
          </Item>
          <Item>
            <GUID>190011</GUID>
          </Item>
        </EffectTargets>
      </ItemEffect>

      190786 = All Mines
      190011 = All Farms
    3. Nedor
      Nedor
      • member
      • 0 kudos
      Thank You!
    4. Nedor
      Nedor
      • member
      • 0 kudos
      In 3.0 version changed values as You said, and it worked.
      But now changing the values in v.3.1.1. The poduction busts stays in every building but I wanted that only mines worked at 200%. Tried the farm GUID, same thing.

      Maybe You know why this happens.
    5. Nedor
      Nedor
      • member
      • 0 kudos
      I even deleted the lines:
      <EffectTargets>
             <Item>
                <GUID></GUID>
             </Item>
          </EffectTargets>
      And all production still has 200%.
    6. Nedor
      Nedor
      • member
      • 0 kudos
      It seems that this is a glitch with save game, started a new game and prouction bust worked only in mines.
    7. Incipium
      Incipium
      • member
      • 7 kudos
      That's because the effect is applied once each time you first start your game or when you visit a new region for the first time. It will still stay applied to other buildings if you don't start a new game with the new buildings.
  5. kitsuneshoujo
    kitsuneshoujo
    • member
    • 43 kudos
    I just got the game today, does this still work properly?
    1. Baneslave
      Baneslave
      • supporter
      • 0 kudos
      Can't guarantee that all of them work, as I don't use all of them, but yes.
    2. Incipium
      Incipium
      • member
      • 7 kudos
      Yes it does and there should be no reason that it will cease to function in the future. Unless there is a major new expansion (which I truly doubt), and even then it will still work for everything but the new content. :)
  6. hubsan14
    hubsan14
    • member
    • 0 kudos
    nothing
  7. valakamali
    valakamali
    • member
    • 0 kudos
    Brace yourselves, the new DLC is coming!!!