A pack of 54 models to replace the knife on enemies or in 3rd person view of the player. Bonus models are also included.
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I've been looking into what other type of mods I could make and I began to take interest in models. I've worked with some character models before, but never weapons. I learned how to use a lot of ModelEdit's functions recently, and while browsing AvP2's, NOLF1's, and Purge's library of models, I realized I could turn a lot of them into new weapons. Most of the models used were props, although a few normal weapons were also reworked and modified to function differently. Each model replaces the knife and is made to be swung around. Most of these models are static (they don't move on their own), except for the Flag and Flying Creature when they are on the floor as pickups. The variety of the weapons range from blades, to creatures, to instruments, to tools, to pistol whipping guns, to furniture, to househould items, and to some random stuff. The two new pistols replace both the knife and the default pistol. Some weapons also contain new select and deselect sounds, although a few contain some extra sounds. The weapon packs that include special sounds are the Beetle, Chestburster, Disc, Electric Saw, Flying Creature (Waspinator!), Monkey, and the Toilet Paper pack, which contains lots of crapping and farting sounds (some taken from Dumb and Dumber).I've been looking into what other type of mods I could make and I began to take interest in models. I've worked with some character models before, but never weapons. I learned how to use a lot of ModelEdit's functions recently, and while browsing AvP2's, NOLF1's, and Purge's library of models, I realized I could turn a lot of them into new weapons. Most of the models used were props, although a few normal weapons were also reworked and modified to function differently. Each model replaces the knife and is made to be swung around. Most of these models are static (they don't move on their own), except for the Flag and Flying Creature when they are on the floor as pickups. The variety of the weapons range from blades, to creatures, to instruments, to tools, to pistol whipping guns, to furniture, to househould items, and to some random stuff. The two new pistols replace both the knife and the default pistol. Some weapons also contain new select and deselect sounds, although a few contain some extra sounds. The weapon packs that include special sounds are the Beetle, Chestburster, Disc, Electric Saw, Flying Creature (Waspinator!), Monkey, and the Toilet Paper pack, which contains lots of crapping and farting sounds (some taken from Dumb and Dumber). Two of the rez files included are extra special however. These special packs are the guitar and the hubcap. These two files are also small sound packs in comparison to my usual sound packs. Since using a hubcap as a weapon is mad ghetto, I hooked up that rez with a bunch of hip-hop/rap music, and threw in hubcaps for the predators to throw around instead of the disc. As for the guitar pack, I went overboard with Queensrÿche music because they seem to have the perfect rock sound for AvP2, especially considering the small amount of time each sound lasts. Furthermore, both of these packs have giant stereos to replace the hacking tool. More details about these special packs are located below. Just remember that you can only use one of these model packs at a time. You have a total of 54 new weapons to play around with. Enjoy!
A) Menu Sounds: 1. New menuloop for the opening menu = "Queen Of The Reich" 2. New menuloop for the options menu = "Neue Regel" 3. New menuloop for the marine menu = "Surgical Strike" 4. New menuloop for all other menu pages = "En Force" 5. New splash sound = "Anarchy-X" guitar solo.
B) Other Sounds: 1. New sounds for certain actions taken during multiplayer. a. Summary On = "The Mission" guitar solo. b. Clipmode On = "Eyes Of A Stranger" chorus. - The chorus is a bit long, so don't keep entering and exiting clipmode while the music already started. You can try to quickly respawn after entering clipmode to frag while the music plays though. = D2. New sound for entering a cheat code = "Revolution Calling!" 3. New knife select and deselect sounds = awesome guitar solo from "Take Hold Of The Flame" 4. New bar ambient sound = "Silent Lucidity" 5. New hacking tool loop sound = "Take Hold Of The Flame" chorus and ending.
C) Bonus Models: 1. Hacking tool replaced by a giant stereo.
Extra Changes In Hubcap Pack:
A) Menu Sounds: 1. New menuloop for the opening menu = "Top Back" 2. New menuloop for the options menu = "Club Joint" 3. New menuloop for the marine menu = "To The House" 4. New menuloop for all other menu pages = "Big Shit Poppin' (Do It) "5. New splash sound = "Tha King" intro.
B) Other Sounds: 1. New sounds for certain actions taken during multiplayer. a. Summary On = "Help Is Coming" chorus. b. Clipmode On = "Get Low" chorus. - As in the guitar pack, the chorus is a bit long, so don't keep entering and exiting clipmode while the music already started. 2. New sound for entering a cheat code = "X Gon Give It To Ya" 3. New knife select sound = "24s" 4. New health pickup sound = "In Da Club" 5. New taunt sounds (mostly male) = "Don't Make Us," "Tear Da Club Up," "Party Up In Here," "Da Dopeman," "Can't Be Touched" 6. New bar ambient sound = "Al-Naafiysh (The Soul)" 7. New hacking tool loop sound = "Where Da Gold Remix - Vs Da Gold (Where It At)"
C) Bonus Models: 1. Hacking tool replaced by a giant stereo. 2. Predator's disc replaced by a hubcap.