I have a question. When I installed this mod, several units other than ADFY-00 were added. I can see the unit name and weapon, but I don't know what they look like and can't use them in missions. Do I need another mod to use them?
I'm Japanese and I'm not very good at English, so I wrote this question using Google Translate. I would appreciate it if you could take into account the possibility of grammar errors (;´・ω・) There's no need to translate the answer into Japanese! We'll translate it for you, so English is fine!
That's normal things. If you can't see other addon mod it because you're not installed the mod yet. There's no need to install other addons mod. The ONLY mod that you must install to make the mod's working is, of course my mod's file, and sincerity's mod here, here, and here
I installed all the mod files you mentioned but they didn't work. Could you please make sure I selected the right mod? Do you know where I can find a mod that lets me use additional aircraft besides ADFY? If you know, please let me know.
Thanks, man! I Just tested the Mod. The plane is awesome! The laser keeps hunting next targets! Whoa! Hehe! Incredible! The "nuclear missile" is amazing too. And the 3rd SPW is Super fast! GG! 👍🏼👏🏼👏🏼👏🏼
"Jokes" aside, yeah, in general Geier more or less intrepets a idea i through on a possible early model of the ADFX-00/Z.O.E. briefly refered on the data viewer :
"From 1995 to 1997, Gründer did extensive tests at building a newer replica of the ADFX-02 during the development, this unit started to receive changes with time, going from the development of the WWX-GD-425 engine block, including newer technologies like 2D thrust vectoring and enhancements, after the later development, what started as an experimental ADFX-02 Morgan with exotic engines, turned into a whole different aircraft [...]"
i through about like two variants, unsure if i'd refer them as "Tranches" like the Typhoon or other way, T2 mostly fits Geier's profile, where the GD-425 is already implemented over the GD-401, differences would be that the vertical fin box section and gears would be already adapted to the Falken's one, as the T1 would be a even eariler version of that revision so the box section would be one of the changes but Morgan's gear setup would be yet intact, best i can compare is with the AAW 2011's concepts of the Morgan, which were when Kanno/Ibuki started to intrepet how a "non-futuristic Falken" would look like on making the Morgan. and yeah, both would be using Production Ghost as it's main and only paintscheme, seeing the paintscheme logistic mostly started when the ADFX-00 was very further in development, weaponry wouldn't be such different, of course it wouldn't include some of Geier ones seeing the timespan of the 1997 development and the point they were "recreating the Morgan", so RAAM, RGUN, TLS(scrapped during 1997, only went in test phase), Falkenite(IEWS) along the Sky Shadow and the ALQ-131, and a minimum detail is that during the COFFIN implemention, the ADFX-00's internal cockpit would look a hybrid of Morgan's section but with Falken's COFFIN cameras, albeit some cameras covered and not featuring the holographic panel of the Geier, later would be reused on a idea i through of Yuktobania developing their own version of the ADF-01 after the peace treaty with Osea, the second generation model of the ADF-01 mostly seen in AC would be the Osean one, while Yuktobania developed a more cost reduced, but still logical and effective version of it, using most resources of the ADFX-00 adapted, like having support for RAAM and RGUN if desired, along the TLS which was sort of a "spiritual indirect" of the PSP's TLS not having the complex mechanism animation
But yeah infodump aside, congratulations on the Geier release, it turned out really nice, i'll be testing it when possible as for now i won't seeing if i start to get my hands busy in mod production, also congrats on the first addon mod, indeed it can be complex when learning it, but you managed to pull well, hope to see the ADF-11X at some point converted to addon too
Well, that's all for now, still awaiting Twitter to come back, as the ISP connections are being restored through the span of 24 hours, so i still can't access it for now as the server doesn't respond...
BTW, some small fix suggestions as i tested out the mod here : -Some of the modex labels(i.e. the below refuel probe black panel circle cut in half on MREC[?], two of the X label missing on the decal layer alongside the no steps) -Broken faces on the left(right-hand orientation) Zoisite's block holder -One of the Dark Fire sockets broken on the "HVAA"(second missile if i noticed, overlapping on the right section)
Rest aside, overall is a nice mod to play and look at it, looking forward to the ADF-11X addon conversion
12 comments
When I installed this mod, several units other than ADFY-00 were added. I can see the unit name and weapon, but I don't know what they look like and can't use them in missions. Do I need another mod to use them?
I'm Japanese and I'm not very good at English, so I wrote this question using Google Translate. I would appreciate it if you could take into account the possibility of grammar errors (;´・ω・)
There's no need to translate the answer into Japanese! We'll translate it for you, so English is fine!
Do you know where I can find a mod that lets me use additional aircraft besides ADFY? If you know, please let me know.
おそらくここで見ることができるはずです
"Jokes" aside, yeah, in general Geier more or less intrepets a idea i through on a possible early model of the ADFX-00/Z.O.E. briefly refered on the data viewer :
"From 1995 to 1997, Gründer did extensive tests at building a newer replica of the ADFX-02 during the development, this unit started to receive changes with time, going from the development of the WWX-GD-425 engine block, including newer technologies like 2D thrust vectoring and enhancements, after the later development, what started as an experimental ADFX-02 Morgan with exotic engines, turned into a whole different aircraft [...]"
i through about like two variants, unsure if i'd refer them as "Tranches" like the Typhoon or other way, T2 mostly fits Geier's profile, where the GD-425 is already implemented over the GD-401, differences would be that the vertical fin box section and gears would be already adapted to the Falken's one, as the T1 would be a even eariler version of that revision so the box section would be one of the changes but Morgan's gear setup would be yet intact, best i can compare is with the AAW 2011's concepts of the Morgan, which were when Kanno/Ibuki started to intrepet how a "non-futuristic Falken" would look like on making the Morgan. and yeah, both would be using Production Ghost as it's main and only paintscheme, seeing the paintscheme logistic mostly started when the ADFX-00 was very further in development, weaponry wouldn't be such different, of course it wouldn't include some of Geier ones seeing the timespan of the 1997 development and the point they were "recreating the Morgan", so RAAM, RGUN, TLS(scrapped during 1997, only went in test phase), Falkenite(IEWS) along the Sky Shadow and the ALQ-131, and a minimum detail is that during the COFFIN implemention, the ADFX-00's internal cockpit would look a hybrid of Morgan's section but with Falken's COFFIN cameras, albeit some cameras covered and not featuring the holographic panel of the Geier, later would be reused on a idea i through of Yuktobania developing their own version of the ADF-01 after the peace treaty with Osea, the second generation model of the ADF-01 mostly seen in AC would be the Osean one, while Yuktobania developed a more cost reduced, but still logical and effective version of it, using most resources of the ADFX-00 adapted, like having support for RAAM and RGUN if desired, along the TLS which was sort of a "spiritual indirect" of the PSP's TLS not having the complex mechanism animation
But yeah infodump aside, congratulations on the Geier release, it turned out really nice, i'll be testing it when possible as for now i won't seeing if i start to get my hands busy in mod production, also congrats on the first addon mod, indeed it can be complex when learning it, but you managed to pull well, hope to see the ADF-11X at some point converted to addon too
Well, that's all for now, still awaiting Twitter to come back, as the ISP connections are being restored through the span of 24 hours, so i still can't access it for now as the server doesn't respond...
For ADF-11X as addon, i've working on that
-Some of the modex labels(i.e. the below refuel probe black panel circle cut in half on MREC[?], two of the X label missing on the decal layer alongside the no steps)
-Broken faces on the left(right-hand orientation) Zoisite's block holder
-One of the Dark Fire sockets broken on the "HVAA"(second missile if i noticed, overlapping on the right section)
Rest aside, overall is a nice mod to play and look at it, looking forward to the ADF-11X addon conversion
The same with the 1st, please