Mod articles
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While I will not disclose the "magic" of the weapons (you are allowed to look into it for yourself), there are some I must inform regarding the way the weapon interacts with parts. This may or may not reveal, give away, or give hint on what actually happens with the weapons.
Things to note:
LASM replacement will not be affected by any parts
EML replacement will not be affected by EML parts
EML replacement will be affected by missile parts
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The idea for those weapons mostly came from existing superweapons, specifically ones where the original form of the plane - X-02 Wyvern - was first released: Ace Combat 04.
4QAAM+ takes inspiration from Ace Combat 04's extremely hard-to-dodge QAAMs
HE Cruise Missile / Mini-ICBM takes inspiration from the very agile and high explosive Missile from Mission 14: Breaking Arrows, and the ICBM from Mission 18: Megalith
Airburst EML takes inspiration from Stonehenge, which is a big railgun with high-explosive warhead. However, the implementation here is closer to the version from Ace Combat Infinity where it caused damage in an area rather than blanketing the sky above 2000 feet
Ordnance Suppressor is meant to be a "cheat-ish" tool to stop missile alerts at th... -
To install this mod, you need to put the files you want to have in your game's ~mods folder.
If you don't have that directory yet, you need to make it, and put it in <Game install parent folder>/ACE COMBAT 7/Game/Content/Paks
Download the archive file for this mod, then extract the files you want into that ~mods folder
You can choose which weapon(s) you want to have.
X-02S Superweapons SpW (Base)_P.pak
Base file of the mod. Required to make the mod work. Adds basic IEWS on droptank trigger activation. INCOMPATIBLE WITH X-02S WEAPON SWAPS
~X-02S Superweapons SpW (4QAAM+)_P.pak
Changes QAAM to 4QAAM+. Applies to all skins.
~X-02S Superweapons SpW (Mini-ICBM)_P.pak
Changes LASM to H...