VRoid Mod by JustAlter required. Avatar converted using v2.1.4.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
"The Last Of Us 2: Joel" (https://skfb.ly/oqQuq) by EWTube0 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.1
Added backpack removal feature. Fixed exploding watch & hole in elbow. Darkened & removed red tinge from shading to correct fake orange tan look.
Version 1.0
Initial release.
This is a playable avatar of Joel from TLoU2 circa 2020, for use with JustAlter's VRoid Mod v2.1.
Compatible with most headgear!
Turn the backpack on/off when wearing helmets using VRoid Mod's [Helmet w/ Hair] and [Helmet w/o Hair] option! I know it doesn't make sense that he has to put a hat on to take off his pack. That's just how it works.
First Person Arms! (the vanilla arms still look better, though.)
Custom shader recommended. It's tweaked MToon. Looks ok with VRoid Mod's RealToon too.
Do not rename the unity3d file. It will break the avatar.
Known issues:
- Made the hats and helmets big so the hair doesn't clip.
- You know those dances that raise the arms in the air? Yeah, exposes weighting issues. I did my best with the rigging and weight painting. ¯\_(ツ)_/¯