VRoid Mod by JustAlter required. Avatar converted using v2.1.4.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
"ROTTR: LaraCroft" (https://skfb.ly/ROBY) by DshGames is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.1
Rebuilt using VRoid Mod 2.1.4, fixed slight shading mismatch between head & body skin, used Upload function in VRoid converter so hopefully avatar is viewable on servers.
Version 1.0
Initial release.
This is a playable avatar of Lara from RoTTR circa 2015, for use with JustAlter's VRoid Mod v2.1.
Compatible with most headgear!
Turn the ponytail on/off when wearing helmets using VRoid Mod's [Helmet w/ Hair] and [Helmet w/o Hair] option!
First Person Arms! (the vanilla arms still look better, though.)
Custom shader recommended. It's tweaked MToon.
Do not rename the unity3d file. It will break the avatar.
Known issues:
- Made the hats and helmets big so the hair doesn't clip. Yes, I could've toggled *all* the hair off, but I didn't like how that looked.
- I did my best with the rigging and weight painting. ¯\_(ツ)_/¯