File information

Last updated

Original upload

Created by

JustAlter

Uploaded by

JustAlterr

Virus scan

Safe to use

About this mod

Add custom playable models to the game. Second version of the mod, adds new features and some ways to improve performance.

Requirements
Permissions and credits
Changelogs
Donations
VRoid Mod v2.3

Add custom player models to the game.

MULTIPLAYER DOWNLOAD SEEMS TO BE FIXED IN 2.3.6

UPDATES WILL BE HALTED UNTIL 1.0 IS RELEASED.
2.4 WILL BE INCOMPATIBLE WITH THE CURRENT MODEL FORMAT.





Instructions

  • Copy the [VRoid Mod] folder inside the [Mods] folder in your 7 Days to Die installation folder.
  • Copy any converted avatar into the [Avatars] folder inside the mod folder.
  • Requires installation on both the server and the client.
  • Requires EAC off.
  • Conversion tutorial: Video (Requires Unity 2021.3.19)



Features

First Person Arms
  • Press [Left Alt] to toggle first/third person mode. The [FP Arms] setting will determine how first person mode looks.
  • [FP Arms On] will show your avatar's arms and legs in first person mode. The eye height will also match your avatar's.
  • [FP Arms Off] will look like the vanilla arms with no height adjustment.

Preview:
Spoiler:  
Show


Helmets
If your avatar supports it, the [Helmets] setting will change how helmets look.
  • [Helmet Off] will hide the helmets.
  • [Helmet w/o Hair] will hide the Hair mesh and display the helmet.
  • [Helmet w/ Hair] will display both the helmet and the hair.

Preview:
Spoiler:  
Show


Spring Bones 
If your avatar supports them, the [Spring Bones] setting will toggle spring bones.
  • [Spring Bones On] will load spring bones when you change models.
  • [Spring Bones Off] will disable spring bones. It might improve performance.
  • This toggle requires a game restart to work correctly.

Preview:
Spoiler:  
Show


Shaders 
The [Shaders] setting will toggle between 3 shader modes.
  • [RealToon] shader has the best lighting for anime looking models, but might decrease performance.
  • [RealToon Self-Lit] is the same as the previous one, but removes emission maps and adds a base emission that makes models look a little brigther in dark environments.
  • [Custom Shader] will use the shader bundled with your model. On VRoid models, the custom shader might improve performance.

    Preview:
    Spoiler:  
    Show


    Aiming
    The [FP Aiming] setting will change how aiming works.
  • [FP Aiming On] will temporally change to first person when aiming a weapon.
  • [FP Aiming Off] will keep the camera in third person while aiming.

    Preview:
    Spoiler:  
    Show


    Gestures and Dances

    Holding [Inventory] will give you access to 2 new options [Gestures] and [Dances]. Hover on them to open an animation menu.
  • Dances will change the camera to third person and will focus on your model for the duration of the animation.
  • Both animations will stop if you press [Inventory] again.

    Preview:
    Spoiler:  
    Show

    Party Avatars
  • The party area now will show the player's avatar.
  • Players not using an avatar will display a dummy picture.

    Preview:
    Spoiler:  
    Show



    Credits:

    Motions
    - Roll n' Rock: PUBG Studios / JohnyL
    - The Magic Bomb: PUBG Studios / JohnyL
    - 2 Phut Hon: PUBG Studios / JohnyL
    - Samsara: PUBG Studios / JohnyL
    - See Tinh: PUBG Studios / JohnyL
    - Halloween Beast: PUBG Studios / JohnyL
    - I'm Your Treasure Box: @not_be_shiro' https://www.youtube.com/watch?v=2T9qmTq_Gnw
    - California Gurls: IllFonic

    UniVRM: https://github.com/vrm-c/UniVRM