File information
Last updated
Original upload
Created by
FuriousRamsayUploaded by
FuriousRamsayVirus scan
Tags for this mod
Main files
-
NOTE THAT THIS VERSION WILL RESET CHARACTERS GIVEN CHANGES TO QUESTS
(please read updates in changelog)
Not currently working:
- Player level and Kills on HUD
Old files
-
Includes:
- "Ghosts" line of challenges
- NEW "Protect" line of jobs
Multiplayer server-side Install
Disables Mechanical Ally Prototypes crates (single player only)
Enables Mechanical Allies Dispatchers -
Includes:
- "Ghosts" line of challenges
- NEW "Protect" line of jobs
Single Player Local Install
Enables Prototypes crates (accurate spawning)
Disables Prototype dispatchers (not precise) -
Includes:
- Previous Experimental content
- NEW POI Reset note
- NEW Black Shield Titans Challenge
Multiplayer server-side Install
Disables Mechanical Ally Prototypes crates (single player only)
Enables Mechanical Allies Dispatchers -
Includes:
- Previous Experimental content
- NEW POI Reset note
- NEW Black Shield Titans Challenge
Single Player Local Install
Enables Prototypes crates (accurate spawning)
Disables Prototype dispatchers (not precise) -
Includes:
- Bug fixes
- Previous Experimental content
Multiplayer server-side Install
Disables Mechanical Ally Prototypes crates (single player only)
Enables Mechanical Allies Dispatchers -
Includes:
- Bug fixes
- Previous Experimental content
Single Player Local Install
Enables Prototypes crates (accurate spawning)
Disables Prototype dispatchers (not precise) -
New:
- Black Shield Trader
- Trader Job (Steal Tech)
- Trader Job (Visit New Trader)
Multiplayer server-side Install
Disables Mechanical Ally Prototypes crates (single player only)
Enables Mechanical Allies Dispatchers -
New:
- Black Shield Trader
- Trader Job (Steal Tech)
- Trader Job (Visit New Trader)
Single Player Local Install
Enables Prototypes crates (accurate spawning)
Disables Prototype dispatchers (not precise) -
New:
- Bug fixes
- Reduced Black Shield Trader Spawning
- Black Shield Trader Job (Surprise!)
Multiplayer server-side Install
Disables Mechanical Ally Prototypes crates (single player only)
Enables Mechanical Allies Dispatchers -
New:
- Bug fixes
- Reduced Black Shield Trader Spawning
- Black Shield Trader Job (Surprise!)
Single Player Local Install
Enables Prototypes crates (accurate spawning)
Disables Prototype dispatchers (not precise) -
New:
- Bug fixes
- Added Black Shield Trader Job (Surprise!) Tier 2 through 5
- Further reduced Black Shield Trader Spawning
Multiplayer server-side Install
Disables Mechanical Ally Prototypes crates (single player only)
Enables Mechanical Allies Dispatch -
New:
- Bug fixes
- Added Black Shield Trader Job (Surprise!) Tier 2 through 5
- Further reduced Black Shield Trader Spawning
Single Player Local Install
Enables Prototypes crates (accurate spawning)
Disables Prototype dispatchers (not precise) -
Multiplayer server-side Install.
Disables the use of Mechanical Ally Prototypes crates which only work in single player.
Enables the use the Mechanical Ally Prototype dispatchers instead. -
Single Player Local Install.
Enables the use of Mechanical Ally Prototypes crates.
These crates can be placed for accurate spawning of allies.
Disables the use the Mechanical Ally Prototype dispatchers which are not precise in how they spawn the allies. -
The Trader Network - More Jobs
-
Date uploaded13 Dec 2021, 12:41AM
-
File size332KB
-
Unique DLs-
-
Total DLs-
-
Version
-
-
NOTE THAT THIS VERSION WILL RESET CHARACTERS GIVEN CHANGES TO QUESTS
(please read updates in changelog)
Not currently working:
- Player level and Kills on HUD -
Conversion of latest mod version (updates posted in changelog) to A20
Not currently working:
- Player level and Kills on HUD
- Custom vehicles -
Conversion of latest mod version (updates posted in changelog) to A20
Not currently working:
- Player level and Kills on HUD
- Custom vehicles
- Mechanical Ally do not attack unless attacked
- Custom Traders cannot offer custom quests -
Conversion of latest mod version (updates posted in changelog) to A20
Not currently working:
- Player level and Kills on HUD
- Custom vehicles
- Custom Traders cannot offer custom quests -
The Trader Network - More Jobs
-
Date uploaded09 Dec 2021, 8:43PM
-
File size312KB
-
Unique DLs-
-
Total DLs-
-
Version
-
-
NOTE THAT THIS VERSION MAY RESET CHARACTERS GIVEN CHANGES TO QUESTS
Conversion of latest mod version (updates posted in changelog) to A20
Not currently working:
- Player level and Kills on HUD
- Custom vehicles
- Custom Traders cannot offer custom quests -
The Trader Network - More Jobs
-
Date uploaded10 Dec 2021, 5:41PM
-
File size312KB
-
Unique DLs-
-
Total DLs-
-
Version
-
-
NOTE THAT THIS VERSION MAY RESET CHARACTERS GIVEN CHANGES TO QUESTS
Conversion of latest mod version (updates posted in changelog) to A20
Not currently working:
- Player level and Kills on HUD
- Custom vehicles -
New:
- Bug fixes for Spawning horde InvalidCastException console errors
- All Terrain Vehicle changes
Multiplayer server-side Install -
New:
- Bug fixes for Spawning horde InvalidCastException console errors
- All Terrain Vehicle changes
Single Player Local Install -
Optional Mod to adjust the existing Biome spawns and add new ones:
- x8 to existing Wasteland spawns and x4 to all other biome spawns
- Added custom spawns to all biomes
Note: Darkness Falls: custom spawns work, not number of spawns -
Added Toxic and Hazard questline entities to the various Biomes
Note: Requires the matching main mod at a minimum (28th of July) -
Optional mod to include special items at the traders:
- Leonidas' Spear (Farmer Trader) -
New special item:
- The Jackal, Assassin Knife (Farmer Trader) -
New special item:
- Stormbreaker (Farmer Trader)
- Ash's Boomstick (Handyman Trader)
- Ash's Chainsaw (Handyman Trader) -
See Release Notes in Mod details page
-
See Changelog for summary of details
Requires latest Main Mod (07-08-2021) -
See Changelog for summary of changes
Note: Requires the matching Biome Spawn mod at a minimum (3rd of August) -
See Changelog for summary of changes
-
Optional mod to increase the game difficulty:
- Zombies, Hostile Animals and Vultures will see and hear you from further away -
Optional mod to increase the game difficulty:
- Fixed mod changes not properly being applied to the game's configuration -
See Changelog for summary of changes
Note: Requires the matching main mod at a minimum (3rd of August)
Previous folder had a reference to an old loot.xml that was causing errors -
See Release Notes in Mod details page
-
See Changelog for summary of changes
-
See Changelog for summary of changes
-
See Changelog for summary of changes
-
See Changelog for summary of changes
-
- Added special abilities for:
- The Jackal, Assassin Knife
- Stormbreaker
- Number of fixes to buffs/debuffs
- Move some challenges to traders
- Update Titan and Bandit look -
Additions:
- Radiation resist mods
- New questlines at the Farmer Trader:
- Hazard
- Toxic
Modifications and Bug Fixes -
See Changelog for summary of changes
-
See Release Notes in Mod details page
-
See Changelog for summary of changes
-
See Changelog for summary of changes
-
See Changelog for summary of changes
-
See Changelog for summary of changes
-
- Added special abilities for:
- The Jackal, Assassin Knife
- Stormbreaker
- Number of fixes to buffs/debuffs
- Move some challenges to traders
- Update Titan and Bandit look -
Additions:
- Radiation resist mods
- New questlines at the Farmer Trader:
- Hazard
- Toxic
Modifications and Bug Fixes -
See Changelog for summary of changes
-
See Changelog for summary of changes
Note: Requires the matching main mod at a minimum (28th of July) -
See Changelog for summary of changes
-
See Changelog for summary of changes
-
See Changelog for summary of changes
-
See Changelog for summary of changes
-
See Changelog for summary of changes
(Requires Biome Spawn Mod) -
See Changelog for summary of changes
(Requires Biome Spawn Mod) -
See Changelog for summary of changes
(Requires Biome Spawn Mod) -
See Changelog for summary of changes
-
See Changelog for summary of changes
-
See Changelog for summary of changes
-
See Changelog for summary of changes
-
See Changelog for summary of changes
-
See Changelog for summary of changes
-
See Changelog for summary of changes
Requires latest Main Mod (13-08-2021) -
Added Special Item:
- Burning Embers Trap -
Additions:
- Screamer Horde Signal to lure in Screamer hordes on demand
- Can be turned on and off to start and stop the spawning based on what you can handle
- Can be crafted using a lootable schematic
Various modifications -
See Changelog for summary of details
-
See Changelog for summary of changes
-
See Changelog for summary of changes
-
See Changelog for summary of changes
-
See Changelog for summary of changes
-
Mod to modify aspects of the game's User Interface:
- New HUD
- Smaller status effect icons/labels
- Entity Health Bars now show by default -
Mod to modify aspects of the game's User Interface:
- Added missing crouching bar -
Optional Mod to modify the Wandering Hordes:
- Upped the number of entities between 20 and 30 per horde
- Replaced 11 of the 50 default groups (used enemies from the various quests in this mod)
- Replaced groups were originally animal-focused -
See Changelog for summary of changes
-
Split off Twitch Integration Mod (Optional)
-
Optional Mod to adjust the Wandering Hordes configuration:
- Removed spawn markers from compass and map for the special wandering horde entities
- Added localization
Note: Not compatible with Darkness Falls -
New:
- All previous Early Access only content
- All Terrain Vehicle
Multiplayer server-side Install -
New:
- All previous Early Access only content
- All Terrain Vehicle
Single Player Local Install
Enables Prototypes crates