7 Days To Die

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Duriel7

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Duriel7

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Mod articles

  • Changing hostile animals spawns

    If you think there are too many animals, and that represents too much danger, or too much meat, you can also do it yourself. In the spawns.xml file, you'll find indicated things : zombies spawns, hostile animals spawns. They are indicated by a green commentary, as usual.
    The numbers in black, between >< are the ones you want to change. You can also just delete the line without breaking the mod. I won't do that for all versions, because that would generate so many files that many people would be lost. There are enough files now.

    Example for the x8 file :

    <!--==================== Pine Forest Biome Spawns ======================-->

                    <!--==== Zombies Day and Night ====-->

        <set xpath="/sp...

  • Changing ratios or numbers

    Changing ratios :

    If you want to modify the ratios of the mod to give your game numbers you prefer, here's a simple method for those who didn't want to look at the files. It is in fact easy to do it.

    My mod adds 2 files in the "Config" folder. One about the gamestages, and the other is the spawing occuring in the wilds. You can take the one from the multiplier you want and take the other from another multiplier.
    Example : You want the x8 hordes but only a x4 wild spawns. All you have to do is download one of my mod, then empty the "Config" folder. Then you take the gamestage.xml file from the x8 version, and place this file in this folder, and take the spawning.xml from a x4 version to place in the same "Config" folder.
    You can do that for every version ...