7 Days To Die

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PhDGaming

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PhDGaming

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11 comments

  1. SunBursts
    SunBursts
    • member
    • 1 kudos
    Hello, a fix is needed! The third output row can dupe items if you put another workstation close to it.
  2. FatherGuse
    FatherGuse
    • supporter
    • 2 kudos
    Thanks (again) for sharing your talent and time .. These Mods are VERY much appreciated.
  3. Barbossa7801
    Barbossa7801
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    • 0 kudos
    Update pls for 21 alpha.
    Thanks!
  4. deleted71601033
    deleted71601033
    • account closed
    • 0 kudos
    Thank you for your great mods, will this work for the newest A20
  5. QueenKrisalis
    QueenKrisalis
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    • 0 kudos
    Can You make 9 slots? and then when using the mod for the melting capacity and 12 smelting slots, the lower squares are cut off, the same with the mod for 10 parsing or crafting cells, it would be cool to make the item selection menu a little smaller so that everything fits
    1. PhDGaming
      PhDGaming
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      • 55 kudos
      Right now, I'm not making any changes to any of my mods until A20 comes out. Then my goal will be to get everything working and out for A20 ASAP. Once that's done, I'm going to finish working on a redesign of all my UI mods. 

      As to your request, it sounds like your resolution is lower than what this mod is designed (2560x1440+) for which is why all the UI elements are not fitting on the screen. Maintaining UI versions for multiple screen resolutions is not something I"m sure I want to get into. I guess I'll see once I have everything done.

      Sorry, this may not be the answer you're looking for but I just have so much time to work on mods along with earning a living and having a life.
  6. DragonWrath
    DragonWrath
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    • 5 kudos
    Just wanted to come back and say thank you again for making this! Now I can actually queue up a bunch of items (or a very large amount that results in a large number of stacks) then actually leave and go explore/do things without having to "babysit" the crafting stations to keep it from getting backed up :D

    This combined with your inventory & storage, vehicle inventory, etc mods makes a perfect all around. Just a thought but have you considered maybe making it an All-In-One (since they all increase space)? Not required or anything, just a thought I had as if a person uses one, (if they are like me) then they are likely to use them all lmao :p.
    1. PhDGaming
      PhDGaming
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      • 55 kudos
      You're more than welcome. It was a good idea and a good addition to my collection of mods. I'm a huge hoarder and often I do the same as you only I used multiple stations do accomplish the same goal. I'm not sure if you use my 30K Stacks mod or not but I couldn't live with out it. Also Just Better reduces the time required to craft many times among many other things. But you might consider that one cheating. Many people do and I understand that.

      Anyway, I appreicated the feedback and the thank you. I'm glad you enjoy the mods. Again thanks for the suggestion.

      Kill some zombies for me!
    2. DragonWrath
      DragonWrath
      • supporter
      • 5 kudos
      First, thank you for making it and glad you thought it was a good idea. I will use multiple stations but only when it's a "dedicated" station for doing one thing only (like purifying water non-stop, making glass jars or cement, etc), rest of the time I just make (a little more than) what I need but I'll be setting up multiple stations at some point soon to bulk make a lot of things (particularly the forge and cement mixer) just for building/furniture stuff.

      The mods I use by you:
      Bigger Output Queue (this one)
      Bigger Vehicle Storage
      Bigger Forge Input
      Bigger Backpack and Secure Storage
      Better 30k Stacks
      Just Better (with various edits to better suit my personal style, one of which is disabling the faster crafting but kept the smelting speed though lmao)
      Disassemble It
      Better Lights
      Bigger Crafting Queue

      In short, the only mods of yours I don't use is the Nailgun (don't use terrain hardening so don't really have a need for it though have considered it) and the Food and Water mod (I'm actually the opposite in that I think we have to eat/drink too often rather than not often enough lol)

      I also use quite a few of Stallionsden's mods for various other things (such as supply crates, more lootable objects, pallets, more recipes, and a few others), then a few other random mods (eg: trader open 24 hours, Night Vision Goggles attachment, Ghillie Suit attachment, prestige skills, etc). Your mods have very quickly become a core staple for me though and even replaced some of Stallionsden's mods (such as the backpack as theirs makes my UI too small and I have trouble reading or seeing items in the backpack well). Keep up the awesome work for sure!
    3. PhDGaming
      PhDGaming
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      • 55 kudos
      You do use a lot of my mods! :)

      The Nailgun I use mostly for harvesting when I loot. Cars, sinks, faucets, refrigerators, lights, boxes, trees, anything I want the resources from. It's much faster than a wrench, ratchet, or the impact wrench. Plus it has a much longer reach. Yes, you can mine with it too but honestly, I added that as a secondary feature so I didn't have to carry around an auger all the time. Add to that the fact you can repair and upgrade with it as well and I find it to be the perfect all-around tool. But then I made it so I'm biased. lol

      Now there is a cost for all that power. If you use it too much you will start attracting screamers. So be careful. There has to be a cost to everything.

      Enjjoy!
    4. DragonWrath
      DragonWrath
      • supporter
      • 5 kudos
      The all-in-one aspect is exactly why I was considering it actually as that would give me more inventory space for weapons/loot/etc lmao. Decided against it though (for now) as I don't really mind the current harvesting system as I always keep a pickaxe (never was a fan of the auger due to the annoying noise and how easily it attracts attention), fire axe, shovel, a wrench tool, a knife/machete, and either a hammer or nailgun (never know when it can come in handy and it has for me quite a few times lol). Then I usually have a bow and 1 other weapon (usually a silenced firearm) and I find that to be more than enough (especially considering I always have a *lot* of arrows (300+) and/or ammo on me). At some point, though, I'm probably going to switch to carrying another weapon (probably shotgun) instead of a hammer/nailgun and pickaxe for another weapon (as I find the wrench works slightly faster than the pick on breaking metal barriers and more) but eh, still in the early stages of my save/world so we'll have to wait and see lmao.

      The attracting screamers though, is normally a nice balance/trade-off to keep you from using it too much... except for me as it would just make me use it a lot more just so I could farm the zombies for loot lmao!