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Makes the game respect your time by increasing the speed of looting.
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Retextures, renames and repurposes items.
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Adds a visual healthbar indicator for the npc. The position and size of the bar is configurable through an ini.
- 3KB
- 3
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Adds a visual healthbar indicator for the npc. The position and size of the bar is configurable through an ini.
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Zero Sievert Text Overhaul Project
A comprehensive overhaul of all text and grammar for the game.Currently only covers all items as of v0.48.19.
- 50KB
- 3
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Zero Sievert Text Overhaul Project
A comprehensive overhaul of all text and grammar for the game.Currently only covers all items as of v0.48.19.
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Allow firing and throwing grenade while in the hub
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Wounds become a much more important mechanic
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Rev's Price Adjustment Implementation
Changes the Price adjustment setting in the difficulty setting to actually work. (NOTE :Vanilla bug in description)
- 6KB
- 1
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Rev's Price Adjustment Implementation
Changes the Price adjustment setting in the difficulty setting to actually work. (NOTE :Vanilla bug in description)
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Dynamically sets your FPS to 1 when you alt-tab (out of focus). Minimum FPS can be configured through an ini
- 2KB
- 2
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Dynamically sets your FPS to 1 when you alt-tab (out of focus). Minimum FPS can be configured through an ini
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Colorblind Accessibility for the colorblind hunters
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replaces old stupid starting loadouts with better easier starting loadouts
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Adds minimalistic radiation counter to the HUD
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Integrates David Strachan's Developer Console into the game
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Changes explosion sounds to be reverb fart
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Framework to override vanilla gamedata json, minimalizing json mod conflicts and allowing multiple json mods to work together
- 1KB
- 15
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Framework to override vanilla gamedata json, minimalizing json mod conflicts and allowing multiple json mods to work together
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Change in-game gun names to their real life counterpart
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Enables the blood splatter and shell casing sprites to stay on the ground indefinitely.
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新的装备、枪械和子弹,少量平衡改动。新的Boss。New equipments, guns and bullets, minor balance changes. New bosses.
- 384KB
- 12
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新的装备、枪械和子弹,少量平衡改动。新的Boss。New equipments, guns and bullets, minor balance changes. New bosses.
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Comprehensive overhaul of economy, armor, radiation, food, and gear maintenance.
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Welcome to Zakov! Prepare for an exhilarating journey with this carefully curated mod pack. Brace yourself for a transformed Zero Sievert experience where every tactic and decision carries newfound significance. Exercise caution as you navigate through the altered landscape. Happy Hunting
- 15.5MB
- 37
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Welcome to Zakov! Prepare for an exhilarating journey with this carefully curated mod pack. Brace yourself for a transformed Zero Sievert experience where every tactic and decision carries newfound significance. Exercise caution as you navigate through the altered landscape. Happy Hunting
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IGBV - Independent Gear Barter Values
creates distinct IDs between looted equipment and trader equipment.
- 34KB
- 0
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IGBV - Independent Gear Barter Values
creates distinct IDs between looted equipment and trader equipment.
News & Updates
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TRADING
Sell Multiplier 0.10
Items Amount 1.0
Traders Money 0.5
Price Weapons/Armors/Backpacks/Ammo/Medications 1
LOOT
Items Amount 1.0
Amount of single item 1.0
Minimum... 0.0
Max... OFF
NPC ammo amount 1.0
PROGRESSION
Character Health 70
Minimum transportable weight 10
Hunger/Thirst Decay rate 1.5
Reputation Multiplier 0.5
Skill Multiplier 0.5
Reputation From Quest 1
Roubles From Quest 1
Service Price 2
ENEMIES
Human health 1.0
Human Damage 1.0
Mutant Health 1.0
Mutant Damage 1.0
HARDCORE
PERMADEATH ON
LOADOUT PRESET
Master
Happy Hunting... -
Custom Sprite Framework Documentation
Custom Sprite Framework allows you add or replace existing game sprite by using a specific naming convention and allows you to define their frame count, origin values, collision bounding boxesand animation speed. It scans the folder inside "zero sievert/mods/textures" to find all the png files.
It will replace the game's internal sprite if the name of the sprite matches the game's internal sprite name. If the name does not match, it will instead adds the sprite into the game'ssprite assets, which can be referenced by their spritename.
In order to modify the sprite's properties, i've setup a set of prefix in which you can define the sprite properties using this naming convention :
SpriteName_fcountN_xorgN_yorgN_bboxN_speedN_bleftN_brightN_bbotN_btopN.png
Th... -
About EFZ and my modding ability
Escape From Zakov is the first mod I ever published, and I'm not a coder or a game developer, I'm just a random guy who loves playing shooter games and want to change them in the most realistic and balance way possible. Feel free to take my *project* and make your own mod. Luv all...
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External Audio Framework Documentation
External Audio Framework allows you add an audio file into the game. It scans the folder inside "zero sievert/mods/sounds" to find all the audio files.
OGG and WAV format are supported. The added audio files can then be referenced by their filename.
In order to modify the audio's properties, i've setup a set of suffix in which you can define the audio properties using this naming convention :
Audioname_gainN_timeN_pitchN.ogg
Audioname_gainN_timeN_pitchN.wav
The N in each suffixes in the naming convention corresponds to a numerical value that you can define for the audio's properties. Here's a glossary that explains each suffixes
Gain: Value for the music volume.
Time: The length for the change in gain in milliseconds.
Pitch: The... -
WEAPON
ITEM
MEDICINE
more...
^_^... -
Guide for Making Custom Sprite and Proper File Formatting
This Guide will teach you how to make a custom sprite for the game and proper file formats
Requirement
Aseprite - Or your sprite making tool choices, but we'll exclusively use Aseprite in this guide
Undertale Mod Tool - This is only needed to get the sprite name, their framecount and x,y coordinates. You don't need to code anything
You can get Aseprite on steam or compile them yourself for free because it's open source.
For Undertale Mod Tool Installation, click the link (orange text) go to the download section and choose the stable build. Then hover down and click UndertaleModTool_v0.5.1.0.zip. After finishing the download, extract the zip to anywhere you want.
Getting the sprite name, their framecount,...