Not a requirement, but makes the overall experience a lot better. Definitely recommended.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
A big credit goes to Frenzyc for collabing with me and allowing his changes to be posted.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.3.7-ZS0.31.33
1. Reuploaded 1.3.7 to match the game version 0.31.33. Update is not required.
Version 1.3.7-ZS0.31.27
1. Adjusted the damage multiplier for CMMG Mk47 Mutant barrels (short DMG 0 => 10, long 5 => 17) so that its DMG stat is closer to the AKM's. 2. Added optional compatibility patch for Eldoofus's ZSLoader. 3. Moved Attachment_2 position for the FN Five-seveN (x:10 => 12, y:9 => 8). 4. Moved RPK-16 mag (x:24 => 23).
Version 1.3.6-ZS0.31.27
1. Updated to ZS version 0.31.27. 2. Changed default stock for the AKS-74U into the AK/AS Val Skeleton stock. 3. Renamed AKS-74U polymer handguard with rail into AKS-74U Alfa Arms Goliaf handguard and added Attachment_4 slot for it. 4. Fixed duplicate AK-101 compatibility entry for Yankee Hill Annihilator Muzzle brake. 5. Fixed several mistypes and standardized several names.
Version 1.3.5-ZS0.31.24
1. Slightly adjusted the fire rate of AKS-74U (600->650), FN SCAR-H (600->625), HK G36 (720->750), Colt M4A1 (900->800) , CMMG Mk47 Mutant (720->650), HK MP5 (900->800), PP-91 Kedr (1200->1000), Skorpion vz.61 (720->800), RPK-16 (600->650), HK UMP (600->650) for the sake of balance and realism. 2. Slightly adjusted the M1A's damage (29->31). 3. Fixed a mistype in the code causing the M1A Sage International M14ALCS EBR Stock to have 2 Attachment_1 slots. 4. Fixed several mistypes in descriptions. 5. PNWAO Names only version is now WIP (ETA: Soon).
Version 1.3.4-ZS0.31.24
1. Updated to ZS version 0.31.24. 2. Added the 4-th attachment slot for the SCAR short handguard (credit for the idea goes to IvanTheGremlin). 3. Fixed several mistypes.
Version 1.3.3-ZS0.31.20
1. Slightly adjusted the VSS and AS Val's stats so that they're more realistic and less OP (still kinda OP though) but now the VSS can be equipped with the AS Val/VSS handguard. 2. Added PSO compatibility for AK-101 and PP-19 Bizon since they have the dovetail mount and can be equipped with any other kinds of optics. 3. Moved TAPCO SKSs grip closer to the trigger (since vanilla position looked ridiculous). 4. Added AR-15 grips (Hogue and Beavertail) compatibility for TAPCO SKS. 5. Added 3-rd attachment slot for KAC RIS handguards (big thanks to IvanTheGremlin for giving the idea). 6. Added RRD-4C compatibility for AKM and AK-101. 7. Added SRVV DTK compatibility for AK-101. 8. Fixed several mistypes in gun and attachment descriptions. 9. Renamed and standardized all weapon attachments (most of the credit goes to Frenzyc for the idea and many attachment names and descriptions).
Donations
No donations accepted
Description
Fully reworked realistic names and descriptions of all weapons and attachments in the game. The mod also features a new Attachment Overhaul module which adds new modding opportunities for several guns and attachments and fixes some errors the devs made when creating sprites (such as a ridiculous pistol grip position on the Tapco SKS). The latest versions also feature weapon tweaks to improve realism and player experience with several guns.
Click Mod Manager download then hover to the downloads tab and double click the mod to install it (check the 1-st attached image for visual guide) OR install .rar mod archive manually (check the 2-nd attached image for visual guide)
Enable mod in MO2 by checking the box to the left of the mod's name (check the 3-rd attached image for visual guide).
Done!
From now on you have to launch the game ONLY via MO2 for the changes to take effect (check the 4-th attached image for visual guide).