XCOM 2
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RealityMachina

Uploaded by

Lad09

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12 comments

  1. manlyMAN0890
    manlyMAN0890
    • supporter
    • 6 kudos
    "How many 'ayys'" Lul I need to share that.
  2. Jcolumbo
    Jcolumbo
    • supporter
    • 0 kudos
    Would it be possible to update to parity with the Steam version, please? Steam shows an update on 5 June 2017.
  3. Neko59
    Neko59
    • member
    • 0 kudos
    I love the mod.
    With that said, I'm having trouble using the "squad composition" functionality.
    I have defined the squads (I have three, so far) But I'm having trouble setting who is in a given squad.
    If I "Clear" the units out and then double click the squad, I get some soldiers from another squad, mixed with some from the current squad.
    I have tried a couple of things to remove a unit from the squad and replace them with another, but I just don't seem to get it.
  4. Anonter
    Anonter
    • member
    • 0 kudos
    Great mod, makes the game feel so much better specially when one of your squad members dies and everyone they know panics ahaha.

    Any chance we can get lastest version here on the nexus?
  5. 5rJoud
    5rJoud
    • member
    • 0 kudos
    I saved a squad, worked well, but after my 3rd mission I saved another squad and now that saved squad diappears from the list whenever I load the game. Help please, I'd rather disable this mod and have the game aufofill the squad with previously used soldiers than not being able to save a setup.

    EDIT:

    It was probably a conflict with the Leader Pack mod. I disabled both mods. I can't live without the functionality of having my soldiers from last mission walk up to the spots I assigned them to. Mods should never take out functionality.
  6. ryan21000
    ryan21000
    • member
    • 0 kudos
    Good mod
  7. CaptainCrunch
    CaptainCrunch
    • member
    • 5 kudos
    Unfortunately this mod completely breaks the gave/savegame if you have the Alien Hunter DLC installed and started playing the first mission. At the end of the mission the game crashes at exactly the same point.
    Spoiler:  
    Show
    It's when you are one step away from the Viper King fleeing the scene

    When you try to move or shoot or take any other action at this point the game will CTD.
    After deactivating and deleting the mod I was able to finish the mission.
    But...another problem occured.
    Opening the map the game confronts me with an ADVENT retaliation mission. It is impossible to ignore it since the game would againg CTD. You can play and finish that mission though.
    But...afterwards you won't be able to play any further because the game will then CTD right after opening the map.
    I'll try a savegame before I started the first mission of Alien Hunter DLC without this mod and will report back shortly.

    Edit: So I tried an earlier savegame from before playing the DLC's first mission and was able to use the map and ignore retaliation missions. I started a new game with all the other mods activated. I will let you know if the problem still persists.
    Edit 2: yep, I now can confirm that it is this mod that breaks the game if you have Alien Hunters DLC installed.
  8. H4RDC0R3V1B3Z
    H4RDC0R3V1B3Z
    • member
    • 8 kudos
    This sounds awesome. I'll definitely be looking into this!

    Whenever you see mods that add a completely different dynamic to the game, it always makes me wonder what the hell developers are doing with their time?! xD
  9. 2much4l1
    2much4l1
    • premium
    • 14 kudos
    Glad to see this on the Nexus.
  10. vision1366
    vision1366
    • member
    • 0 kudos
    I was waiting for this for the longest time. Thanks!