The Witcher 3

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Matt

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thisisweak

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About this mod

Semi large update! Now allows oneClick DLC uncooking! Unfortunately, as a result, the fix that allowed me to unpack Witcher 3 folders with spaces got really messy. It is no longer an option. Sorry for the inconvenience. Also, on most of the tools the input will be redirected to the main window! Why? Because its cool!

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Development of this program has been abandoned!  I will no longer develop software for these crappy tools until CD Prodject Red releases better software!

The Witcher 3 modding tools can be a pain to use.  This is a Gui for the WCC_Light tools that hopefully makes it simplier to use.  So far it just Covers the Items covered in part one of the >The Witcher 3: Wild Hunt ­ ModKit Quick Guide that comes with the tools.  As I get time I plan to have an entire suit the covers all aspects of the guide.

The officall Witcher 3 Mod Kit is required for this to work.  Download it here: http://www.nexusmods.com/witcher3/news/12550/?

Unfortunetly, The Mod Kit Tools are buggy and I have yet been able to import any of my creations.  I know my program works, because I can reimport untouched Witcher 3 files all day long.  There seems to be an issue with the fbx file when it is saved by computers other than the ones at CD Prodjekt Red. 

Unpacking and uncooking will require an additional 35GB of hard drive space!  Get the unpacking started and go get a cup of coffee or something...

The directory you run it from is where all future executions must occur including newer versions.  Stupid Microsoft...

When the Gui is using the Dos Box windows please be patient...it can be slow going sometimes.

Can now export W2Mesh file to fbx format.

Can now re-import image files back into Witcher 3 XBM format.

Can now import fbx files back to W2Mesh format...(mostly.  I have successfully reimported files that were directly exported from the game.  Whenever I modify I model in Maya the size of the file is reduced and apparently the WCC_Light Mod Kit tools needs whatever was lost.)
I will work on this...

Cooking works, but unfortunetly the Mod Kit texture cache function is broken.  Sigh...