THE WITCHER 3
The Witcher 3 HD Reworked Project by Halk Hogan PL
The Witcher 3 » Models and Textures
Added: 26/11/2015 - 09:26PM
Updated: 03/04/2017 - 12:50AM

16,230 Endorsements

4.1 Latest version

265,550 Unique D/Ls

564,276 Total D/Ls

2,412,402 Total Views

Uploaded by HalkHogan

Description

Last updated at 1:50, 3 Apr 2017 Uploaded at 22:26, 26 Nov 2015


This project aims to improve the graphics by reworking models and textures to better quality.





This project took me a long time of hard work, so please respect this and don't edit anything without my permission. Thanks. :)


UPDATE 4.0 RELEASED!

FEATURES:
- high quality meshes with a lot of details, most of them are created from scratch, good optimalization is preserved
- very high quality detailed textures with great sharpness and performance, without any unnecessary VRAM losses (no unnecessary big textures for small stuff)
- very high quality accurate normal maps, almost all is baked from high poly meshes, these normals combined with detail normalmaps, giving amazing look with almost any performance hit!
- specially customized materials for all reworked stuff



What this modification change?
Currently modification changes following stuff:
- Rocks
- Spruces
- Thatched Roofs
- Ceramic Roofs
- Wood Logs
- Wood Crates
- Water Puddles
- Sacks
- Stools
- Books Stacks
- Scrolls Stacks
- Checkered Floors (with experimental Displacement in Circle near Passiflora)
- Bear Furs
- Grain Textures
- Hay Textures
- Moss Textures
- Novigrad Walls LOD
- Braziers
- Simple Wooden Tables
- Toadstools
- Rocks (Toussaint)
- Wood Logs (Toussaint)
- Sacks (Toussaint)


This modification reduces performance?
It depends on your video card and its VRAM, but generally modification doesn't reduce performance. On my GTX 980Ti (previously Radeon HD7970 3GB) I haven't noticed any decrease fps and stutters.


Installation
Download archive and extract "modHDReworkedProject" folder to "(You Witcher 3 game folder)/mods" -if the "mods" folder doesn't exist - create it.

Attention!
This mod requires the highest priority among textures/meshes mods, this will avoid of any errors and glitches. So if you are using other texture/meshes mods, you must set the highest priority to this modification.
How to do it:
1. Go to "C:\Users\[user_name]\Documents\The Witcher 3\" and create file "mods.settings"
2. Open this file (in a text editor) and paste there:
[modHDReworkedProject]
Enabled=1
Priority=0

3. Save.
4. It's done. Enjoy!



Uninstallation
Delete folder "modHDReworkedProject" from "mods" folder in you game location.


Feel free to comment, express you opinions and suggestions, sharing screenshots and videos. :)



For newest info about mod - visit CDProject forum thread: Here!

And Thanks to NVIDIA and their amazing GEFORCE GTX for motivation to work!

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