Sunless Sea
0 of 0

File information

Last updated

Original upload

Created by

mrmayhem2

Uploaded by

mrmayhem2

Virus scan

Safe to use

26 comments

  1. debbycus
    debbycus
    • member
    • 0 kudos
    Just a heads up, this mod make it impossible to get the Pirate-Poet / finish the Merciless Modiste's questline. So when you're about to fight the Alcaeus-Class Corvette, quit the game and move the addon's folder or its "encyclopaedia" subfolder out of the installation folder. Do the fight, park somewhere safe or save manually, quit again, and put the folder back in.

    Bit tedious, especially for subsequent kills, but I've not yet figured out what to edit in the file to make it work with the story.
    1. mrmayhem2
      mrmayhem2
      • member
      • 0 kudos
      Sorry for the issue. I don't think I've ever gotten to that quest.

      What exactly happens that makes it impossible? I believe I tried to avoid editing unique/boss enemies, but I may have screwed up a couple.
    2. debbycus
      debbycus
      • member
      • 0 kudos
      Found the fix! I think your mod treated the ship as any other generic ship, so we only got the "Loot & scuttle her" event, and not anything relating to the Pirate-Poet.

      I edited the IDs in lines 1331 and 1332 (values for "Corvette") in both "SpawnedEntities.json" and "SpawnedEntities_import.json", so now they say:"PacifyEventId": 192726,
      "KillQualityEventId": 192726,
      And it works! I not only finished the story, but can now farm the poor ship every time I see it XD
  2. ProdigalRevan
    ProdigalRevan
    • supporter
    • 2 kudos
    Hello there, I downloaded Easier Mod Zubmariner v2-1-2, thank you for your work. Hunger, food and terror indeed do not increase naturally, enemies on the surface do not engage in battles unless provoked.
    However, their health numbers are default (cannot kill them with one hit), and enemies under the waves are actively hostile (this mod seemingly doesn't work on Zubmariner foes, everything about them is default). Can there be done somehing about it?
    P.S. I like how hunger and terror can still be increased through events and dialogues.
    1. mrmayhem2
      mrmayhem2
      • member
      • 0 kudos
      Sorry for the late reply. I don't check here very often, so I don't notice replies until it's way too late.

      I haven't played in years, but I do vaguely remember undersea beasts not being effected by the changes I made. Looking back through the mod it seems that some of zubmariner's critters inexplicably have not been altered at all. Not sure if I missed the or had some reason to leave them unchanged. I did intentionally not change most of the boss enemies, but there seem to be many that are not bosses that are still unchanged.

      I'll look into making a revision soon. Thank you.
  3. Beanziggler
    Beanziggler
    • premium
    • 0 kudos
    I have the Epic games version how to I install it like that
    1. mrmayhem2
      mrmayhem2
      • member
      • 0 kudos
      Same way. You just have to put the mod into the addon folder in the Sunless Sea game folder.
    2. fyrics
      fyrics
      • member
      • 0 kudos
      theres no addons folder
  4. Uthuriel
    Uthuriel
    • premium
    • 4 kudos
    Do I need the DLC for this or is does it work with the vanilla game?
    1. mrmayhem2
      mrmayhem2
      • member
      • 0 kudos
      Only the Zubmariner versions of the mod require Zubmariner. The other is just for the base game.
  5. Artyomvich
    Artyomvich
    • member
    • 0 kudos
    Any chance you'd make a version that keeps the hunger, fuel, and terror?
    1. mrmayhem2
      mrmayhem2
      • member
      • 0 kudos
      I could certainly do that! Sorry for the late reply, I'm trying to find a way for this site to send me emails when someone comments...
    2. mrmayhem2
      mrmayhem2
      • member
      • 0 kudos
      It's been 3 years, but I finally got around to it. I made a new version that keeps hunger and fuel. However terror has not been added back, but it's easy enough to go into the text files themselves and set terror to whatever you want. I can give you the lines and default values for terror if you want. Just hollar.
  6. Mangraz
    Mangraz
    • supporter
    • 1 kudos
    Hey there, any chance you could give me the values I need to edit to make ship go faster? Your changes are a little too drastic for me^^ I've compared the file of your mod with the original file, and found no differences in the values that sound like the influence ship speed.
    1. mrmayhem2
      mrmayhem2
      • member
      • 0 kudos
      Uh, maybe "BaseShipSpeed"?
  7. AdmiralPop
    AdmiralPop
    • member
    • 0 kudos
    I know I'm kinda late, but how did you change the turn speed? The base game doesn't seem to have a way to change it and my cheating ship with 99999x engine efficiency needs to turn a bit faster :p
    1. mrmayhem2
      mrmayhem2
      • member
      • 0 kudos
      I didn't change the turn speed. At least I don't think I did. I'll have to look through the files again and see if I can come up with something.

      Edit: I found it. Its "BaseShipTurningSpeed". Not too sure how you missed it before.
  8. LucyPhrikin
    LucyPhrikin
    • member
    • 0 kudos
    git good
    1. mrmayhem2
      mrmayhem2
      • member
      • 0 kudos
      I know, I suck at video games in general. It seemed that no matter what I tried, I could never get very far in Sunless Sea before terror overtook my crew. I just made this for people looking to tone the game's realisim down a bit.
    2. Largo2
      Largo2
      • member
      • 0 kudos
      Some people don't have time to sit around running a trade route every day to progress in a game
    3. mrmayhem2
      mrmayhem2
      • member
      • 0 kudos
      It's not really a matter of time but a matter of interest. I just like the game world and story. Not being in a constant fight for survival.
  9. nakakita
    nakakita
    • member
    • 8 kudos
    Thanks for this. I found the game a remarkably unfun slog when I tried to play it before. I could never really venture out too far before everything just collapsed. :< The writing's good, but the gameplay .. not so much. But I actually have been having fun playing it since. ^^
    1. mrmayhem2
      mrmayhem2
      • member
      • 0 kudos
      Glad to hear it! As you can imagine, I had a very similar experience. It was always terror that whacked me about an hour or two in. I'm really only in it for the stories.
  10. mrmayhem2
    mrmayhem2
    • member
    • 0 kudos
    I also use it on steam and as far as I'm concerned, you just need to extract the file after downloading it manually and put it where you normally put sunless sea mods. Then again I don't use steam workshop so I have no idea how it works.
    1. Catails
      Catails
      • member
      • 0 kudos
      Thanks!