Starbound

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Created by

Koshinn

Uploaded by

Koshinn

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12 comments

  1. ManaUser
    ManaUser
    • member
    • 0 kudos
    Just want to say this is a great tool. Does what it says on the tin, and the ability to make borderless signs allows endless custom decoration options.
    1. Glardian966
      Glardian966
      • supporter
      • 0 kudos
      Every time I try to use starcheat it just crashes. Did it work for you in star bound 1.2?
  2. smokefumus
    smokefumus
    • member
    • 0 kudos
    Sure beats older method i used in my utility. https://www.youtube.com/watch?v=WH9AfWcwnZg
  3. NexBond007
    NexBond007
    • member
    • 0 kudos
    This may sound stupid but i have the image made and successfully converted it to a lovely 5080 .json files but when i got to import from star cheat (0.22) I could couldn't get my files to show up no matter if i moved them or what not they would not appear.

    Well thats my story. If you can help me with this that would be great. It could be that i don't understand this part (and still don't )
    This will make a new folder named after the image you selected in the same directory as that image, then place a bunch of .json files there. The .json files are named x#y#.json, which tells you where to place the image. x0y0 is the top left corner, x1y0 is to the right of x0y0, x0y1 is to the bottom of x0y0, and x1y1 is to the bottom right of x0y0, etc.

    Or its something different.

    -Thanks
  4. emieri00
    emieri00
    • member
    • 27 kudos
    Now if only this can expanded to the animated signs, so we can have our fav sprites in the BG

    Amazing stuffz tho!
    1. Koshinn
      Koshinn
      • member
      • 6 kudos
      I've been doing testing, the problem is trying to get more than one animated sign to sync up. Try it with the built-in sign creator in the outpost. Even when you wire them together, getting them synced is impossible.
    2. deleted8134832
      deleted8134832
      • account closed
      • 0 kudos
      Signs should auto restart upon loading the world, so you might not have to sync them up at all.
    3. emieri00
      emieri00
      • member
      • 27 kudos
      Sounds like a plan, test and stuff must be underway.
    4. Koshinn
      Koshinn
      • member
      • 6 kudos
      They don't restart upon loading the world if you just place them, as far as my testing went. But if you wire them together, you can sync them.

      So now that I figured that out, I'm looking into ways to make this.
    5. emieri00
      emieri00
      • member
      • 27 kudos
      Ok, for some reason i can't open the jar file at all. I'll try to update my java, but i think i had it updated recently... Keeps showing "Java exception" error
  5. Seirun
    Seirun
    • member
    • 7 kudos
    I tried it out real quick, and it's totally working.
    (It's weirding out a bit in the screen, but I had some other RAM hungry stuff running in the bg)
    Thanks!
    1. Koshinn
      Koshinn
      • member
      • 6 kudos
      Glad to hear it!

      I have a planet with 154 signs right at beam-in... it takes like 10 seconds to load on beam in, it's crazy!