Skyrim Special Edition

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mnikjom

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mnikjom

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  1. mnikjom
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    STATUS

     
    Development: ENDED
    Support: ENDED
     
     
    Mod was merged into Skyrim Reborn - Whiterun Hold. 

  2. mnikjom
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    FINAL VERSION

    -1.3-

    ***

    Check out newest and supported version of the mod!

    HERE

    ***

    Compatible list:

    Spoiler:  
    Show

    Compatible || Semi-Compatible || Incompatible
     
    Grass mods
    Immersive Patrols SE
    OBIS SE - Organized Bandits In Skyrim Special Edition
    Interesting NPCs
    Whiterun Valley
    Landscape Fixes for Grass Mods
    Populated Skyrim Civil War SE Edition
    Expanded Whitewatch Tower

  3. Jace1991ButWayOldNow
    Jace1991ButWayOldNow
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    Hey Mnikjom, Its Jace_1991. Evidently my account was suspended due to lack of activity so I made this while I wait for word from the admin about my old account. Just wanted to say the mod looks great and I'm really glad you picked it up and updated it. Since I uploaded this mod I've been in the military, earned an engineering degree, and helped design spacecraft but this mod along with my other creative contributions to the nexus are, to me, still some of my proudest achievements. Just wanted to express my gratitude for what you did with it and give you kudos for your work. Great job!
  4. Boyarus
    Boyarus
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    Hi! This mod is compatible with The People of Skyrim 2 Partial Edition?
  5. Jonas801
    Jonas801
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    this is truly an exceptionally well done overhaul.
  6. EnclaveOverlord1
    EnclaveOverlord1
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    Any chance of porting this to Oldrim?
    1. mnikjom
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      No.
    2. EnclaveOverlord1
      EnclaveOverlord1
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      Ok, well thanks anyway.
    3. Praecox
      Praecox
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      There has been a version for Oldrim. modid=82700/version=1.0.7.0
      edit: But *Reborn is not needed. There is: Whitewatch Tower Camp
      https://www.nexusmods.com/skyrim/mods/9277?tab=description

  7. wscottling
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    Thank you for this mod! I like all of your mods so far.
  8. Rocl
    Rocl
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    Greetings

    Very nice mod, I always like this location, and feel sorry about those gurads, because they don't even get a sleep bag. lol

    I do want to asking if this mod works fine with Interesting Npcs ? That mod adds a npc in Whitewatch Tower, he sells junks and talk jokes, even has his own chest.

    So I wonder if any of your modification will troubles him, although I believe this is a very minor issue, but still, I want to make sure.

    Thank you ! and good day, really like your talented works.
    1. mnikjom
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      Should be compatible.
    2. wscottling
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      I ran into that NPC yesterday. He works fine (Just in case anyone else wants to know).
  9. IDOLxD3VIL
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    Some of the objects (chests, barrels etc) are stuck half in the ground, and other objects like workbenches etc are floating above the ground with this mod in my game. I am running a heavily modded setup so I'm sure it's some sort of mod conflict somewhere, but do you have any idea what would be causing this or how to fix it? Thanks
    1. mnikjom
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      Send me your mod list. Maybe I can help.
    2. IDOLxD3VIL
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      Hi mnikjom, thanks for the offer It's a fairly big mod list, but any help would be appreciated. It's not fully sorted yet, I just ran LOOT and went with it's suggestion, save for several mods that I manually moved to the bottom to solve in-game issues..

      Skyrim.esm=1
      Update.esm=1
      Dawnguard.esm=1
      HearthFires.esm=1
      Dragonborn.esm=1
      Lanterns Of Skyrim - All In One - Main.esm=1
      Unofficial Skyrim Special Edition Patch.esp=1
      RSkyrimChildren.esm=1
      Campfire.esm=1
      SMIM-SE-Merged-All.esp=1
      EnhancedLightsandFX.esp=1
      IcePenguinWorldMap.esp=1
      Distinct Interiors.esp=1
      Prometheus_No_snow_Under_the_roof.esp=1
      Book Covers Skyrim.esp=1
      Reverb and Ambiance Overhaul - Skyrim.esp=1
      ELFXEnhancer.esp=1
      CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp=1
      GoldToSeptims.esp=1
      Realistic HD Beverages.esp=1
      Immersive Sounds - Compendium.esp=1
      RUSTIC SOULGEMS - Unsorted.esp=1
      aMidianBorn_ContentAddon.esp=1
      Civil War Aftermath.esp=1
      Forgotten DungeonsSSE.esp=1
      Populated Skyrim Legendary.esp=1
      Settlements Expanded SE.esp=1
      Man Those Borders!.esp=1
      Fort(ified) Dawnguard.esp=1
      Run For Your Lives.esp=1
      Cloaks.esp=1
      Inigo.esp=1
      Immersive Patrols II.esp=1
      UniqueBorderGates-All.esp=1
      TacticalValtheim.esp=1
      BosmerArmorMATY743.esp=1
      AMB Glass Variants Lore.esp=1
      Differently Ebony.esp=1
      aMidianborn_Skyforge_Weapons.esp=1
      Skysan_Icicle.esp=1
      Improved Eyes Skyrim.esp=1
      Improved Eyes Skyrim - Vamp.esp=1
      dD - Enhanced Blood Main.esp=1
      Ark_Battlemage.esp=1
      CL Nettlebane.esp=1
      CL BladeofSacrifice.esp=1
      CL Ebonyblade.esp=1
      Cloaks - USSEP Patch.esp=1
      Dark Brotherhood Mask Male Fix.esp=1
      GQJ_DG_vampireamuletfix.esp=1
      OpenFaceGuardHelmetsSSE.esp=1
      skyforgedShields.esp=1
      skyforgedWeapons.esp=1
      TalosHousecarl.esp=1
      Unique Uniques.esp=1
      beltfastenedquivers.esp=1
      dD-No Spinning Death Animation Merged.esp=1
      dD-Increase Fall Damage.esp=1
      XPMSSE.esp=1
      SkyrimImprovedPuddles-DG-HF-DB.esp=1
      Bells of Skyrim.esp=1
      ElysiumEstateSSE.esp=1
      ABT SE - Faster Arrows Improved.esp=1
      ABT SE - Faster Bolts Improved.esp=1
      ABT SE - Progressive Damage.esp=1
      Ars Metallica.esp=1
      increasedbountygoldz.esp=1
      BetterCrime.esp=1
      Believable Crime Report Radius.esp=1
      betterwards.esp=1
      LockRelatedLoot.esp=1
      Character Creation Overhaul.esp=1
      CCO - Diverse Races And Genders.esp=1
      CCO - Dynamic Skill Progression.esp=1
      CCO - Oblivion Carry Weights.esp=1
      DeadlyCombat.esp=1
      DIVERSE SKYRIM.esp=1
      maxrunes.esp=1
      Lethal Traps.esp=1
      Mortal Enemies.esp=1
      Realistic Melee Range.esp=1
      RichMerchantsSkyrim_x5.esp=1
      Teleporting Scrolls And Spells.esp=1
      StayArrowStayV1.0A.esp=1
      Super Simple Lock Bash.esp=1
      Chesko_WearableLantern.esp=1
      When Vampires Attack.esp=1
      VioLens SE.esp=1
      VioLens SE - Book Menu.esp=1
      RAO - ELFX Patch.esp=1
      ISC Enhanced Blood Patch.esp=1
      HearthfireMultiKid.esp=1
      HearthFire Display Case Fix.esp=1
      HearthfireMultiKid_LastName.esp=1
      MannequinStayPut.esp=1
      SeeEnchs.esp=1
      BFSEffects.esp=1
      Better Dynamic Snow.esp=1
      Rayeks_End_SSE_1.0.esp=1
      Settlements Expanded SE - Lanterns of Skyrim Patch.esp=1
      Cloaks - Dawnguard.esp=1
      Prometheus_NSUTR BDS Patch.esp=1
      WetandCold.esp=1
      Dolomite Weathers.esp=1
      DolomiteWaterFix.esp=1
      DustEffectsSSE.esp=1
      SparklesSE.esp=1
      SkyrimIsWindy.esp=1
      Smoking Torches.esp=1
      enchantmentcleanser.esp=1
      enchantmentcleanserdlc1.esp=1
      enchantmentcleanserdlc2.esp=1
      SkyHUD.esp=1
      Footprints.esp=1
      BlendedRoads.esp=1
      Imperial Shield Replacer.esp=1
      LightngDuringStorm.esp=1
      CryptOfTheOldGuard.esp=1
      PilgrimsDelight.esp=1
      The Paarthurnax Dilemma.esp=1
      Settlements Expanded SE - No Snow Under the Roof Patch.esp=1
      Ritual Armor of Boethiah.esp=1
      EmbersHD.esp=1
      Enlightened College of Winterhold.esp=1
      high hrothgar overhaul.esp=1
      Convenient Horses.esp=1
      LevelersTower.esp=1
      giftsofakatosh.esp=1
      Alternate Start - Live Another Life.esp=1
      Relationship Dialogue Overhaul.esp=1
      RDO - USSEP Patch.esp=1
      RAO - Alternate Start Patch.esp=1
      Immersive Sounds Compendium - ShieldSpellFXS Fix.esp=1
      Veydosebrom - Grasses and Groundcover.esp=1
      Landscape Fixes For Grass Mods.esp=1
      Landscape Fixes For Grass mods - Alternate start Locations.esp=1
      JK's SkyHaven Forge.esp=1
      JKs Skaal Village.esp=1
      JKs Skyrim.esp=1
      Bells of Skyrim - JKs Skyrim Patch.esp=1
      No Snow Under the Roof - JK's Skyrim.esp=1
      ApepiBetterCollege.esp=1
      ApepiELFXpatch.esp=1
      Palaces Castles Enhanced.esp=1
      PCE - USEEP Patch.esp=1
      PCE - Live Another Life Patch.esp=1
      PCE - ELFX PATCH.esp=1
      PCE - ELFXEnhancer Patch.esp=1
      WICO - Immersive Character.esp=1
      WICO - Immersive People.esp=1
      WICO - USSEP Compatible Patch.esp=1
      WICO - Immersive Dawnguard.esp=1
      RSChildren - Complete.esp=1
      RSChildren_PatchUSSEP.esp=1
      Settlements Expanded SE - RS Children Patch.esp=1
      PopulatedSkyrimHellEditionRSChildrenPatch.esp=1
      SPTConsistentOlderPeopleSE.esp=1
      Apex Werewolf.esp=1
      RealisticWaterTwo.esp=1
      RWT Lod Fix.esp=1
      TerrainLodRedone.esp=1

      Edit: This is after removing your mod due to the issue. I can add it back in no problem If needed.
    3. mnikjom
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      Disable this:
      Civil War Aftermath.esp=1
      Veydosebrom - Grasses and Groundcover.esp=1
      Landscape Fixes For Grass Mods.esp=1
      Landscape Fixes For Grass mods - Alternate start Locations.esp=1
      RWT Lod Fix.esp=1
      TerrainLodRedone.esp=1
      Only these .esp can do something with Whitewatch Tower.
      If still doesn't work, then I have no idea :/
    4. IDOLxD3VIL
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      Thank you! I'm just playing around with my mods at the moment, so I'll disable some of these and see if I can narrow it down. If I found out which it is I'll let you know in case anyone else has the same issue
    5. docteure
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      I have the same problem. I have:
      Veydosebrom - Grasses and Groundcover.esp
      Landscape Fixes For Grass Mods.esp
      Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp
      Landscape Fixes For Grass mods - Alternate start Locations.esp
      TerrainLodRedone.esp

      I don't want to disable them, so perhaps the other way around is put your mod below these?
    6. mnikjom
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      Probably
    7. krrptd
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      Yes, load Whitewatch Tower below Landscape Changes. Works for me
  10. xguzman30
    xguzman30
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    Will this work with oldrim?
    1. mnikjom
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      Not at all. You must disable some objects in console.
  11. xperimentgames
    xperimentgames
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    Could you make a patch for or option for those of use using The Great Forest of Whiterun Hold mod so that the tent is not inside a tree. This would be greatly appreciated as this is one of my favorite mods. Great Work!
  12. No1Caledon
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    Well done. This is much closer to what I would expect from an outpost.
  13. Thierry5821
    Thierry5821
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    Hello
    that looks very nice but did I understand it well, it is meant only for those who support the rebelion ?
    This place is normally filled with Whiterun soldiers.
    What if I am for the empire ?
    Thank you
    1. mnikjom
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      Mod is "rebelion" friendly
      Soldiers and baners are changing.
    2. Thierry5821
      Thierry5821
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      Oh ok, I did not understand it that way.
      Thank you for this friendly answer