Skyrim Special Edition

884 comments

  1. Ingvion
    Ingvion
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    Locked
    Sticky

    • No, 2.0 does not require any CC content, and can be used with previous versions of USSEP.
    • Yes, 2.0 works with both GOG and Steam versions.

    Don't forget to check out the guide before asking; likely you'll find the answer on your question there.
  2. Ferroxius
    Ferroxius
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    Hi
    I saw WACCF as a recommendation from both SkyRE and Reproccers pages and I'd be interested to know how it would end up impacting the progression and general balance with SkyRE (Assuming full SkyRE here with the Morrowloot addon)

    Mostly asking because I am a bit cautious of using WACCF but if it does make a worthwhile impact to compliment SkyRE then I'd consider using it
    Thanks!
    1. Ingvion
      Ingvion
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      WACCF is mostly bugfixes and QoL changes.
      It alters various weapon and armor data, but since ReProccer overrides critical (for SkyRe) data anyway, it's not a big deal. Other shared aspects, like recipes and leveled lists, made with WACCF in mind, so expect no deviations from SkyRe intended balance.
      Just make sure WACCF is placed before the Main Module in your load order.
    2. Ferroxius
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      Ok thanks!
  3. zreee
    zreee
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    Does the new versions of this mod will work with se version ? ( 1.5.97.0 )
    1. Ingvion
      Ingvion
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      Yes.
    2. zreee
      zreee
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      THANK YOU
  4. some1orno1
    some1orno1
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    i have a really annoying glitch lately. modified versions (recurve,siege,ect) of crossbows added by other mods seems to mess up character's movement. it is ok while walking but when running mf goes road runner with x9124012 speed, climbs on mountains, flies of cliffs and die. removing reproccer.esp is the only thing that fixes this issue so far :(
    1. Ingvion
      Ingvion
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      That's odd, there's nothing even remotely related to character movement speed changes in ReProccer code.
      Crossbows from what mod trigger this behaviour?
  5. shunpro
    shunpro
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    Do npcs benefit from the perks?
    1. Ingvion
      Ingvion
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      From some of them, with the "Enemies" module.
  6. RykerSatori
    RykerSatori
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    idk why it took me a year to figure this out but lmao... Skyrim Souls RE - Updated at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) menu might be incompatible with fingersmithing unless u configure it n make it pause the lockpicking menu, else u wont get any lock picking xp at all for fingersmith.
    Basically set it to false. 

    bLockpickingMenu = false
    1. Ingvion
      Ingvion
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      Yes, SkyRe lockpicking has an extra check if lockpicking start time is the same as lockpicking end time, which is obviously not with unpaused menus.
    2. MetalCh3
      MetalCh3
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      THANK YOU. After a year, this has helped me a lot. Maybe should be stickied.
    3. Ingvion
      Ingvion
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      Note, that you don't have to do this for 2.0, because SkyRe lockpicking now uses different, "unpaused menus"-safe check.
    4. MetalCh3
      MetalCh3
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      I'm using the ole Skyrim Redone SE
  7. DmitryRum
    DmitryRum
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    Are these mods compatible with SkyRe?
    Человек-зверь - Переработанный оборотень
    Sacrosanct - Vampires of Skyrim
    1. Ingvion
      Ingvion
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      No idea what the first one is.
      Sacrosanct is likely compatible, because SkyRe makes no changes in vampire-related aspects of the game.
  8. Hampone
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    Hey, been enjoying the mod, but I may have come across an issue. I've just unlocked the Weaving Mill perk, but no tanning racks actually allow me to craft anything but regular leather and strips. I've checked the guide, and even posts here and elsewhere, but am still confused. Any help would be appreciated.
    1. Ingvion
      Ingvion
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      All Dreamcloth recipes are generated by the ReProccer patch, make sure it's generated and active.
      Also, only recipes for clothing items in inventory will be displayed.
    2. Hampone
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      I've rebuilt Reproccer any time I add a new mod, but It's never been more than a bandana (from immersive armors) or basic leather crafting, I'm assuming it requires a specific ingredient for the choice to appear.
    3. Ingvion
      Ingvion
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      Some people reported this issue, but i was unable to reproduce it.
      Can you build a vanilla + SkyRe ReProccer patch and share it?
    4. Clondike
      Clondike
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      Was this ever settled? I'm having the same issue and haven't found a solution yet.
    5. Ingvion
      Ingvion
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      Only recipes for not equipped clothing items in inventory is displayed.
  9. DmitryRum
    DmitryRum
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    Is SkyRe compatible with Conner's Survival Mode?
    1. Ingvion
      Ingvion
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      Yes.
  10. DmitryRum
    DmitryRum
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    make a SkyRe compatibility patch for Simply Knock pleeeeease
    1. Ingvion
      Ingvion
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      Added the patch, in misc files.
  11. Anskor
    Anskor
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    Do you think it would be possible to give Perkus Maximus the same attention and a AE release?
    1. Ingvion
      Ingvion
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      Unlikely.
      I'm a long-time user of the original SkyRe, know it through and through, and yet it took me almost a year to progress from 1.4 to 2.0. Besides, even legacy SkyRe was already mostly a finished product, while PerMa was a pretty raw beta when T3nd0 stepped away from modding.