Analogous to the 'Fast travel timescale fix' from Skyrim, this mod adjusts a game setting variable in an effort to change the amount of time that passes during your fast travel.
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Credits and distribution permission
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File credits
rolloLG for the idea & identifying the problem
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I am uploading this for those who do not use xedit, because the fast travel scale bothers me and I'm sure I'm not the only one. This plugin changes a single gamesetting variable. For some of you, It would be easier for you to just add it to one of your personal plugins.
Analogous to the Fast travel timescale fix from Skyrim, this mod adjusts a game setting variable (fFastTravelSpeedMult) in an effort to change the amount of time that passes during your fast travel. In the vanilla game, when you fast travel from Markarth to Whiterun, the amount of time that passes is not realistic. This can be tested by running the distance on foot (or horse), and observe how long it takes (in-game time). By changing this variable, the amount of time that passes during fast travel will more closely line up.
Plugin made from scratch, not 'ported'
================== Credits: ================== Bethesda: Skyrim ElminsterAU/Sharlikran/Zilav: SSEEdit -- xEdit rolloLG: for the idea