Skyrim

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Roadhouse699 and his voice acting friends

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Roadhouse699

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About this mod

The sequel to Valley of Outcasts, a year in the making. Go on an epic adventure to stop a powerful Lich from obtaining an Elder Scroll. Over 1200 lines of high-quality voice over, 9 major quests, and hours of new content.

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I don't do anything with LE anymore.

At this point in time, I've lost interest in maintaining this mod and my other largest mod, Valley of Outcasts. While I did put a lot of work into them, I feel that they are fundamentally too complicated internally and many of the bugs are intrinsically tied to certain systems that would need to be rebuilt entirely for them to work properly. Additionally, I wrote VoO when I had just graduated high school and had little adult life experience, and thus the writing is very much sub-par in certain places.For this reason, I am making those mods "public domain".

Anyone who wants to may:
-Fix/tweak the mods
-Add content, or remove it
-Change content (if you'd like to get in contact with a voice actor to replace some of the crappier lines, DM me)
-Hell, you can even change character's names, since some of them aren't great
-Merge .esm files together
-Get donation points from your uploads (especially if you give me a cut)

You may NOT:
-Upload the mods anywhere other than the Nexus or Bethesda.net
-Put the mods behind a paywall
-Claim the mods as being entirely your own
-Make them even worse than they are now

Best of luck to those willing to undertake this offer.

IF YOU INSTALLED THIS MOD BEFORE JULY 14TH, 2019, 9:49 AM EASTERN US STANDARD TIME, YOU MUST RUN THE COMMAND "SET _JMC2ENABLED TO 1" IN THE CONSOLE. MY APOLOGIES FOR THE INCONVENIENCE.

After at least a thousand hours of hard work over the course of the past year, it's finally here: the sequel to Valley of Outcasts. 
Now, more established as a mercenary, the Dragonborn will be hired by a very powerful figure, Martin Sennius of the Elder Council, to prevent a coven of Necromancers from obtaining an Elder Scroll. The questline will entail:

Spoiler:  
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-New Vegas-esque skill checks in dialogue
-BioWare-esque conversations between the player's party members (well, BioWare-Esque as in BioWare from before 2013)
-Intense, dynamic, combat that is designed to work with the environment around it
-High-Quality worldspaces and interiors
-High regard for Elder Scrolls Lore
-Two new companions: Wilaar and Marim
-Two new sets of armor and one set of weapons. Okay, fine, I released this in a different mod last year and merged it with this one.
-New Music Tracks




Cast:
Spoiler:  
Show

DaveGlenney - Wilaar, Haakund, Nelern, and Arydral
RealAmanda - Marim and Verillia
Severage - Martin, Jordal, Unnamed Negotiating Necromancer, Unnamed Necromancer who makes you question your beliefs, Unnamed taunting Necromancer, Unnamed Thalmor Justicar
Na'Ida - Lorina, Eirding
CompleteTheCircuit - Gareth, Kiirdotiid
Alftoft316 - Jakir, Renetto, Saelund
NinjaNub107 - Sorav
Lynx - Alawyn
GigaRat - Orvania
TalkingNSuch - Bjannor, Codolin
CCRockChic - Alayn, Unnamed Angry Necromancer, Unnamed scared Necromancer thrall
TheSwiss - Silamir, Ghost, Unnamed Necromancer who runs away
Sami - Faygon, Verram, Unnamed Gate Guard
Hollie - Svegor, Fenvar
Huggleton - Thalmor Spy
Roadhouse699 - Unnamed Necromancer Thrall