THANK YOU, Anna! It's literally almost within bowshot of THE SEAT OF THE HIGH KING OF SKYRIM, and - with Karthwasten, which doesn't have an inn - is the only safe way through Forsworn country between the Reach and Haafingar. Arthmoor did good work bringing back the missing NPCs with Cutting Room Floor, but the town is still reprehensibly neglected. This is a great fix, and the quality of your work has already been proven. Thank you again!
Oh, you're welcome! Speaking of Arthmoor, I have all his village mods, and noticed each of them has an invisible house, just a floating door entrance, like the mesh isn't being rendered.. Any idea how to fix that? I got the bsa versions from Steam.
Hm. I have all his mods and Cutting Room Floor and haven't come across this. I know he incorporates most of the USLEEP fixes, so that may be it. Otherwise, check mods you have (or removed) for those areas; sadly, I had to get rid of my CliffJ village mods due to conflicts.
The reason I asked about incorporating your inn(s) into Anna NPCs 3_0 is for the sake of freeing up space for other mods. Skyrim has a 255 plug-in limit & if this were incorporated into Anna NPCs, more space for other mods would be the result.
P.S: The Nightgate Inn could use some love too. It's boring & out in the middle of No Man's Land west of Windhelm.
Yeah... does anyone -actually- have THAT MANY mods, 255? That's pretty well game-breaking limit. I only have about 150 tops. I'm not *adding* to AnnaNPCs for 2 reasons: 1) Either I'd have to merge the mods (which might not work given how massive AnnaNPCs is), or rebuild the changes from scratch in AnnaNPCs, 2) Conflict. Someone might have another Four Shields mod and then would demand a patch for my changes, and I'm just not getting into that. However, for Nightgate I use Shenzie's Nightgate Inn. I used to use some of her others, and merged them into one. Btw, thanks for all your support and continuing to use my mods
" After all, it's kind of a big deal as the border town between Imperial and Stormcloak held Holds"
Yea it's always kind of bugged me that there is no "Battle for Dragonbridge" in the Stormcloak campaign. Crossing the Dragon's bridge is the only piratical way of marching on Solitude.
Haha, no, not really That's just Darion and me in the last pic, 2 pirates in for a drink! Although I will be making some teaser videos for next AnnaNPCs soon!
Looking really great, thanks. I haven't discovered dragon bridge yet in my new play but it will fit perfectly with ClefJ's Dragon bridge that i already use and like a lot. I'm only using interesting npc for the inside so it shouldn't conflict. Testing soon anyway and will send some pics, will endorse when allowed, cheers
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Your Four Shields Tavern mod is in my game.
https://www.nexusmods.com/skyrim/mods/88035?
Speaking of Arthmoor, I have all his village mods, and noticed each of them has an invisible house, just a floating door entrance, like the mesh isn't being rendered.. Any idea how to fix that? I got the bsa versions from Steam.
P.S: The Nightgate Inn could use some love too. It's boring & out in the middle of No Man's Land west of Windhelm.
1) Either I'd have to merge the mods (which might not work given how massive AnnaNPCs is), or rebuild the changes from scratch in AnnaNPCs,
2) Conflict. Someone might have another Four Shields mod and then would demand a patch for my changes, and I'm just not getting into that.
However, for Nightgate I use Shenzie's Nightgate Inn. I used to use some of her others, and merged them into one.
Btw, thanks for all your support and continuing to use my mods
" After all, it's kind of a big deal as the border town between Imperial and Stormcloak held Holds"
Yea it's always kind of bugged me that there is no "Battle for Dragonbridge" in the Stormcloak campaign. Crossing the Dragon's bridge is the only piratical way of marching on Solitude.
Is this a teaser for the next version of Anna's NPC?
Although I will be making some teaser videos for next AnnaNPCs soon!