Thanks for the article. I am trying to smooth out so issues with a project where the ENB did not use LUT's and I dropped in the Revolution toolbox. When I start the game, I get a black screen and have to open GUI and move to a LUT from default in the enbeffect.fx.... Am wanting to learn to write the line in the file so there is a LUT in the Default podition. That particular preset also placed the enbeffect.fx in the main folder rather than the ENB folder. I am curious if that can be changed?
I don't know enough about the inner workings of ENB to say, unfortunately. Never tried to put LUT support into a preset which doesn't support it already.
I've added a guide for adding extra custom palette slots to Snapdragon (and Antique Dragon, they use the same enbeffect.fx) - check out the Articles tab. If you want all 9 palettes from Pala available at once, this is how you can do it.
(fixed a small mistake in the article 10:35 UTC, 25 June)
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When I start the game, I get a black screen and have to open GUI and move to a LUT from default in the enbeffect.fx.... Am wanting to learn to write the line in the file so there is a LUT in the Default podition.
That particular preset also placed the enbeffect.fx in the main folder rather than the ENB folder. I am curious if that can be changed?
(fixed a small mistake in the article 10:35 UTC, 25 June)