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OperatorCactus

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52 comments

  1. Frankenbrut1
    Frankenbrut1
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    OMG thank you for this mod, it fits perfect in my Dark Atmosphere Gameplay and feels like a new Skyrim. Every song title underscores smoothly the correct situation to me. Ive been waiting so long for a new experience like that. TYVM
  2. datburrito
    datburrito
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    Okay so I'm having a bit of a strange problem. For some reason, the game is having a hard time finding out what music is appropriate where, for example, when I entered a dungeon, tavern music started playing and standing around the college of winterhold, a mix of skellige and dungeon music is playing. Is there a fix for this?? I love the idea of this mod, coming from TW3MO, its nice to have the music implemented a little more like the actual witcher game.
    1. OperatorCactus
      OperatorCactus
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      What dungeon were you in?
      Do you use any other mods that edit music files or records?
      Do check of the default music track around the CoW has been changed by a mod you use. That could be the problem.

      I only edited vanilla music track lists, and edited existing music tracks (mainly combat) to play more intelligently. There have been no structural changes to the dungeon tracks. So this is either a very weird conflict or skyrim itself decided to crap in its pants.
    2. datburrito
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      Admittedly the strange tavern music in dungeon was in Falskaar, so I don't really blame the mod on that account.

      For sound, I'm only using Reverb, Sounds of Skyrim and Immersive Sound Compendium, and I discovered that dungeon music also just plays randomly around skyrim sometimes. Could it be SOS? Its very probably my skyrim has just decided to have a fit, though.
    3. datburrito
      datburrito
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      (Oops, sorry, I posted it twice by accident)
    4. datburrito
      datburrito
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      Unfortunately this issue is still going on :((( It's mostly dungeon music playing in cities and the like :((
    5. Lexmax
      Lexmax
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      Kinda strange seeing the bug-report section completely empty. I guess it has been *censored* away.
  3. Darknightrising
    Darknightrising
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    I LOVE that Tesham Mutna is used for the Harkon boss fight! It makes him seem that much more threatening as a boss!

    Plus, I kind of like the Witcher soundtrack a bit more than the Skyrim one, although both are excellent.
    1. DeviantLocated
      DeviantLocated
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      Make it really intense.
      and i really love the soundtrack when fight miraak. (The wild hunt is coming its) really awsome
  4. StillSummit
    StillSummit
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    Do I need to get all of the DLC to use this mod?
  5. DonProtein
    DonProtein
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    Thanks for a great sound overhaul! <3
    Added to the guide :)
  6. butidigress
    butidigress
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    Does this work with Smarter Combat Music (https://www.nexusmods.com/skyrim/mods/51617)?
    1. OperatorCactus
      OperatorCactus
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      from the page:
      SCM does not alter existing MusicType forms, which is why it is compatible with pretty much any music or sound effect mod you can find.
      I do not use SCM myself but this little line makes me think it should work.
  7. caramk
    caramk
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    Just dropping a quick line about how much this has added to my experience. Thanks a bunch!
  8. deleted27117399
    deleted27117399
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    Hello you said to download the skyrim high quality music thiny, but i can only see the SEE version of it, do i really need it ? or the other mods that u said or i can just like download it ? cause when im downloading it
    it says it ran into a proplem when using NM
    EDIT : im gonna try to manualy download it now. and hope it works xD
    1. OperatorCactus
      OperatorCactus
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      It's not required, but recommended. Be sure to install it before CW3M if you use NMM, otherwise the witcher music tracks will get overwritten.
  9. JamesRRustled
    JamesRRustled
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    To anyone using the combat music only version.

    DISABLE if you plan on doing the Civil War. I can't speak for the original version, all I can say is that the Combat Music only version that I made was causing some music bugs after doing certain civil war battles (The Battle for Whiterun and Windhelm in particular). Disabling the mod, loading the problem save, saving, then reinstalling the mod fixed the problem even after it occurred.
    1. OperatorCactus
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      I've looked into the issue.

      The full version apparently has this problem as well. The combat tracks for the civil war are not supposed to have any conditions applied to them. Somewhere during copying records, those conditions stayed and as such the tracks will not always play.
      I've removed those conditions.

      If you want to do it yourself I highly suggest using the creation kit and unticking the "Has Conditions" box on the MusCombat02CW2, MusCombat03CW2 and MusCombat09CW2 records. Then your problem will be fixed.
  10. mwjr
    mwjr
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    *Edit* I noticed yours is different, I read the description.
    1. OperatorCactus
      OperatorCactus
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      Your mod has a different theme and goal than mine. And that's fine! It depends on what the user wants.