This page was last updated on 24 June 2019, 10:34AM
Changelogs
Version 1.6
Fixed navmeshes: follower can now climb stairs and enter the house.
Removed sandbox setting -576/576, do that yourself with a bashed patch or let other mods do it if necessary.
Added a Map Marker.
Version 1.4
Added a Smelter on the outside because someone requested it :3
Version 1.3
- Fixed the lights once more. The candle movement was bugging me so I removed it. - Added a dust beam coming from the window: hard to see, unless you actually move under it. - Added a chair. - Added another small chest.
Version 1.2
- Added a dusty note trying to explain why the house is there and why the player is the new owner. - Added a key: it is useless, just for the sake of "realism"(?). - Changed some properties, also the "Welcome home!" is now "Simple Home."
Version 1.1
- Added four more lights inside the house, coming from the windows on top. - Fixed the navmesh of the whole zone. - Changed the stone stairs into wood ones and also made them so that you won't have to jump anymore to reach the house. - Added some fences.
Version 1.0
- Mod created. Features a simple player house next to Riverwood bridge with 6 chests, alchemy and enchanting lab, blacksmith utilities, bed and cooking pot. No reset zone.