Skyrim

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Xenophobe3

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xenophobe3

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59 comments

  1. xenophobe3
    xenophobe3
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    Sticky
    So of course this is the one architectural mesh in Windhelm that SMIM covers, so for now you'll have to choose which you want, his mesh with whatever texture you like, or my mesh with my texture. I'll try to get a SMIM'd version up soon, Brumbek's permission permitting.
  2. MaeroDestroya
    MaeroDestroya
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    To anyone thinking whether this could work in SE, yes it can. Just run all its assets through Cathedral Assets Optimizer. For meshes, I ticked "Necessary Optimization" and "Resave meshes". For textures, I ticked 'Necessary Optimization" and "Compress Textures"
  3. ReudenAndo
    ReudenAndo
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    Alright, for the people wanting to use this mod in Skyrim Special Edition with a fix to the transparency issue on the back side of the mesh, I did a fix: https://drive.google.com/open?id=0BzWXCUA26_EKRHl1RFlPcWNzenc
    1. MelissaGT
      MelissaGT
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      Is there a fix to the SLE version? I am having the same issue with the original game.
    2. Cag93
      Cag93
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      Thanks and kudos for the fix
    3. SkyrimFantom
      SkyrimFantom
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      What did you do to fix this ? I'd like to know. :)
    4. geraintwd
      geraintwd
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      Hi, I'm using your fixed version but the texture appears inverted - i.e. the stones appear to be recessed into the wall, rather than protruding from it. Any ideas?
    5. cunny1975
      cunny1975
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      could try flipping it round in nifskope...
    6. And0riel
      And0riel
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      Hi guys, I found a new fix... Just take the SMIM mesh, go into nifskope, select the surface area part of the nif that has the 500 names on it, right click and select "Edit UV", select all point of the UV map and set their scale to 0.25. Fixed!
  4. Vladimirvl0111
    Vladimirvl0111
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    Thank you!
  5. maredark3d
    maredark3d
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    Would work for Skyrim Special Edition? would be so cool for an immersive Stormcloak Civil War gameplay
  6. cunny1975
    cunny1975
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    Installed this not long ago. As it is unfornately it doesn't matter what resolution it's in. The normal map destroys what is a great diffuse. I did another normal map, reduced the 8K diffuse to 4K then used a color overlay with noble skyrim windhelm wall texture as that is what i have at the minute. Blends perfectly. Bobs your uncle...
  7. mpjbay
    mpjbay
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    Where is this wall located? I can't find it anywhere.
    1. SarHavelock
      SarHavelock
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      It's by the graveyard in Windhelm. It's in that little side passage that takes you from the graveyard to the chopping block where Nils spends some of his time.
  8. Elerion_the_seer
    Elerion_the_seer
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    Great mod, thanks!

    May I know which textures you're using for Wildhelm? They blend really well with the wall.
  9. lucidstorm1
    lucidstorm1
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    one of my fav the wall is impressive it's a pity and a stupid decision by Bethesda that there isn't perspective or a space to clearly see the wall but another wall behind your back
  10. slashisthebestrock
    slashisthebestrock
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    Great mod , endorsed !

    But got a transparent problem on the backside .

    Can you tell me how to fix it ? Many thanks .
  11. c0c0c0
    c0c0c0
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    I love this idea. After 5 years, I never even noticed this wall.