Skyrim

About this mod

Summerset Isle, a Skyrim expansion mod of DLC proportion, continues the story of the Arch-Mage of Winterhold when they are summoned to the land of the Altmer. Mystery and Heroic Fantasy with quest openness to explore, make choices, and mistakes. Your actions will have consequences..

Requirements
Permissions and credits
Translations
  • Turkish
  • Spanish
  • Portuguese
  • Italian
  • German
  • French
Changelogs
Donations


If you like my work, please consider joining my Patreon
Check out my modding blog here

SE Version with 8 times more content available HERE



- Storyline -
Summerset Isle, a Skyrim expansion mod of DLC proportion, continues the story of the Arch-Mage of Winterhold when they are summoned to the land of the Altmer. Mystery and Heroic Fantasy with quest openness to explore, make choices, and mistakes. Your actions will have consequences. In time, learning what went wrong, and those whose lives you have touched or tainted along the way. Summerset Isle uses a lot of references from previous Elder Scrolls titles such as Oblivion, Morrowind and Daggerfall. If you are familiar with those titles than you will find many nostalgic references.

- Features -

A fun and challenging new quest arch of a Bethesda Game Studios concept in the Province of Summerset Isle.

This mod does not hold your hand, not all markers will lead to quest destinations, you may have to use your map. Not all quests will have markers, you may have to listen to dialogue or read your journal for clues. Some quest progression info is written in books and journals, if you don't read the books, journals or notes, the quests will not seem cohesive. Not all quests are linear, based on how you interact in the quest can determine whether the quest fails, completes or the direction the quest goes. Some quests will not be able to be completed based on play style and choices made. Many hostiles are high level by default and level with the player making many battles life or death, companions are supported and remember, its supposed to be fun. Cheating is not recommended as it will break some quests, user discretion is advised.

- 60+ hours of game play.
- 61+ quests.
- 700+ new NPCs.
- 34 merchants.
- Fully voice acted by 21 quality voice actors.
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5 world spaces including Summerset Isle and the Deadlands!
- 7 potential player homes.
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16 Unique craft-able items
- 19 new custom weapons.
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74 new ingestibles.
- 28 new ingredients and new items to harvest.
- Unique buildings.
- 28 unique creatures.
- Unique travel system.
- 191 Discover-able locations including 40+ cities, towns and villages.
- 120 caves/dungeons to explore.
- Some horror elements and jump-scares.
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2 Boss and 8 mini-boss battles.
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34 new spells from a number of schools of magic.
- Recharge your weapons with welkynd stones or the ever so rare soul apple.
- Over 2 hours of custom music.
- Fully navmeshed and tested (follower friendly)
- Lightly scripted, (does not use background or always-running scripts.)

For the latest features being added, don't forget to keep an eye on my BLOG where I post most updates!

- How it Starts -
Once named Arch-Mage, travel to the Frozen Hearth and speak with the courier. More help in included Questguide.doc file.




Official Translations
 


- Reviews -
escapistmagazine.com "Better than the base game."

www.gamersdecide.com "One of the best Skyrim quest mods ever made."


- Requirements -

You must be Arch-Mage of Winterhold.
Dawnguard DLC.

1.01 Gb Disk Space.
Recommended VRam 1Gb or more
(some users have reported stable game-play with as little as 512mb)

- Recommended -
Lip Sync Fix by meh321

- Supporters -

A very special thank you to anyone who offers to show their support through donations. If you have donated and you'd like to be listed here, please send me a pm. If you like my work and want to support what I do, please consider a small donation/Donation. 
I also host a number of mods on my BLOG that you won't find here. There might just be something your looking for there.
 

Lukas Bets
M J Greene

A most heartfelt thank you.