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Glitchfinder

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Glitchfinder

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===== Shadowmarks for Player Homes =====

This mod adds lore-friendly shadowmarks to player homes,
without adding clunky requirements to get them working. It
works automatically, and adds shadowmarks to the following
player homes:

* Breezehome
* Hjerim
* Honeyside
* Proudspire Manor
* Vlindrel Hall

The shadowmarks it adds are contingent upon whether the
house is owned, whether the player is in the thieves guild,
and whether they are in good standing with the thieves
guild. The shadowmarks added are the following:

* Empty: If the house is unowned.
* Danger: If the house is owned by a non member or a
member with the Reparations quest.
* Guild: If the house is owned by a member of the thieves
guild.

======= Installation =======

Place the following mod file into your data directory, which
should be the Data folder located in your Skyrim install
folder.

* PlayerHomeShadowmarks.esp

Place the following script into your script
directory, which should be the Data/Scripts folder located
in your Skyrim install folder.

* zzGlitchShadowmarkTracker.pex

Note that the additional file found within the
Source directory for this mod is the uncompiled source file.
This file is placed under the MIT license and is free to
use and modify.

* zzGlitchShadowmarkTracker.psc

====== Uninstallation ======

Remove the mod file listed below from your data directory,
which should be the Data folder located in your Skyrim
install folder.

* PlayerHomeShadowmarks.esp

Remove the file listed below from your scripts directory,
which should be the Data/Scripts folder located within your
Skyrim install directory.

* zzGlitchShadowmarkTracker.pex

If you installed the source file listed below, you will
likely want to delete it from the Data/Scripts/Source
directory as well.

* zzGlitchShadowmarkTracker.psc

======= Requirements =======

This mod does not require any specific version of Skyrim,
nor does it require any additional DLC. Further, it does not
need any third party tools, such as SKSE.

* Skyrim

=== Compatibility ===

This mod should be compatible with virtually anything else
found in the Steam Workshop or on the Skyrim Nexus, with the
exception of drastic modifications of player home exteriors.