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Sharlikran

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Sharlikran

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11 comments

  1. Sartori75
    Sartori75
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    • 7 kudos
    Thanks for cleaning these, much appreciated. Simple homes...but that's the point.
  2. Sharlikran
    Sharlikran
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    If I made an all DLC option what would the house need? It has crafting stations already. How could the DLC benefit the house? I don't want to add doors to it, I am going to add other doors to the Hideout.
    1. ScottC12
      ScottC12
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      • 36 kudos
      I can't think of anything extra that the cabin would need for the DLCs. I do not have Hearthfire, though, so I can't speak to that one.
    2. Squashnoggin
      Squashnoggin
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      • 72 kudos
      The only thing from DLC that some players might want: the Hearthfire oven..
      But, Squashy seldom bakes in his game, so, it is really not necessary.
      The only thing Squashy remembers is; the Nav-Mesh problems *ScottC12* mentioned..this house was great for the location and the fact that it had no 'load-doors'!
      Squashy will grab this now and test it again, and look forward to any more updates you may add to the Nav-Mesh.


    3. Sharlikran
      Sharlikran
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      Since it was not made with the CK Originally I have not had any luck getting the NPC to walk across the bridge. I also can't keep the NavMesh edges from loosing information. Everytime I think I have it fixed I load it and Lydia won't cross the bridge. I can load this before or after the Dovahkiin Hideout and it doesn't matter. I'll keep trying to see if there is some way to get it to work without rebuilding the entire mod from scratch.
    4. Restutitor Orbis
      Restutitor Orbis
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      • 76 kudos
      Would you please make this compatible, if at all possible, with the Hobbiton mod that puts a town right next door? None of the buildings conflict, but the changes to the landscape they make cause some clipping. Rearranging a few rocks and stuff would probably do the trick.
    5. Sharlikran
      Sharlikran
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      The landscape changes are more complex then that in the CK I am afraid. I will see what I can figure out. I have the larger project of rebuilding this mod first though. I am still not able to change the NavMesh enough so that NPCs path around correctly. I may have to make this form scratch since this was not made with the CK originally.
    6. Restutitor Orbis
      Restutitor Orbis
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      • 76 kudos
      I figured you would have to be redoing the surrounding landscape, anyway, so that's why I was putting in an advance request for making it compatible with Hobbiton while you were at it, which might not be much additional effort. No hurry on either thing.
    7. Sharlikran
      Sharlikran
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      Yeah no problem. Just so you know how in depth it has to be. I would have to get that plugin and strip out everything but the landscape changes, rocks, trees, and whatever he deleted or moved. After there is nothing left of that mod but those things then I would have to add everything from Shawk's mod. So that is why it would a big undertaking and may not happen. I'll keep it in mind though.
  3. Sharlikran
    Sharlikran
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    If you can test the horse issue that would be awesome. I still work on so many things at once I don't have chars to test with really. Also, the NavMesh is only slightly updated. Most of it was left as is after Shawk made the landscape changes. I'll be releasing an update with a better NavMesh but no ETA.
  4. ScottC12
    ScottC12
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    • 36 kudos
    I previously endorsed the original mod, and I am glad that maintenence for this nice cozy cabin with a great location and sweeping view is being resumed under this mod.

    I read that the placement of the horse is by the feed trough has been addressed - the original mod allowed horses to wander at some crazy angles on the hillside. The only other things I can think of:
    1. Some pathing issues in the original mod that impact followers trying to cross the bridge or not following the character down to the nice river-side fishing spot.
    2. I seem to recall the original mod had a small pond that was a bit hard for a character to get in and out of (and follwers would not go into), but could be made into a nice swimming hole if the access were improved.

    Thanks for your excellent work and for sharing this with us!