Skyrim

File information

Last updated

Original upload

Created by

techprince

Uploaded by

techprince

Virus scan

Safe to use

199 comments

  1. sansplayer1579
    sansplayer1579
    • member
    • 0 kudos
    I LOVE this mod, its a must in any game, not so much because of the potions, more because of the poisons. im having a problem though, my bow arent getting the automatic poison recharge. is this intended or is it a conflict with the AGO mod? thanks either way, endorsed
  2. talbain2001
    talbain2001
    • member
    • 0 kudos
    Hello, excellent mod, thank you!

    I have an issue, maybe someone could help. On the description, the author describes consumption priorities as follows:

    "Food / Potions = food -> potions.
    Type of food = raw food -> fruit/vegetables -> vanilla food -> cooked food -> beverages.
    Food factors = lowest restoring + highest weight -> lowest weight + highest restoring.
    Potion factors = vanilla lowest restoring -> vanilla highest restoring -> custom lowest restoring -> custom highest restoring."

    When I test the mod, allowing some bandit to attack me, the mod does its magic until I receive a message saying that "all health potions and food have been consumed" so I kill the bandit. Afterwards, I check my inventory and I still have unconsumed food in it: butter, jug of milk, potato soup, mammoth snout, sack of flour (98 of them, no less) and a few others.

    What could this be about? Is anyone else experiencing this? I have several other mods installed but none affecting food that I am aware of. Thank you in advance for any feedback.
    1. sansplayer1579
      sansplayer1579
      • member
      • 0 kudos
      most of those foods are from dlc, might be that?
  3. Kuraxen
    Kuraxen
    • member
    • 6 kudos
    This mod dont working, later playing for 2 hours this mod  dont work, PD: i see the problem is necessary uncheck that option "Drink one potion Only" this cause problem with auto consume potions and food.
  4. loolpaso
    loolpaso
    • member
    • 0 kudos
    Hello.
    Could you make Skyrims SE version, please?
  5. Reveurr
    Reveurr
    • premium
    • 27 kudos
    Excellent mod.
    Thanks.
  6. virginharvester
    virginharvester
    • BANNED
    • 6 kudos
    sorry for my bad english,
    what parameter in your mod to set the item is "restore magicka",
    i create a mod to replace restore health in food into restore magicka (AlchRestoreMagicka "Restore Magicka" [MGEF:0003EB17]),
    then remove food flag then add medicine flag,
    but the mod do not recognize that food as "restore magicka" potion, please anyone help me
  7. oxman1
    oxman1
    • member
    • 1 kudos
    potions crafted by the player with secondary effects are not recognized
    1. techprince
      techprince
      • premium
      • 239 kudos
      Supports all food items/potions with single effect restore health/stamina/magicka, all poisons.
    2. oxman1
      oxman1
      • member
      • 1 kudos
      you see you keep saying that in many of your post but still that doesnt make it true . i dont have a mod that changes the potions and still potions that i craft that only have 1 effect your mod doesnt recognizes them. when i craft a health potion for example i get a single effect restore health, nothing else on the description,but when i consume that potion i get the soundeffect of a poison and not potion. i cant figure out what is the problem
    3. techprince
      techprince
      • premium
      • 239 kudos
      Oh you do have mods changing potion effects. You just dont know which one.
    4. virginharvester
      virginharvester
      • BANNED
      • 6 kudos
      sorry for my bad english,
      i edited food to restore magicka instead health using tes5edit,
      but it not auto restore, please help
  8. wanghao1987
    wanghao1987
    • member
    • 0 kudos
    Helllo~I used Ineed patch with this mod before and i found ineed lost 'eating food'. If the character auto eat food recover heath in combat will not known by ineed. I want to ask if this mod has same problem with RND? Thank you.
  9. zidanepaul
    zidanepaul
    • member
    • 3 kudos
    SKSE64 alpha out,hope you can port this mod to SSE in future.
  10. mahdijigol
    mahdijigol
    • member
    • 9 kudos
    Thank you for the absolute incredible mod.This mod need much more endorsements.
    1. techprince
      techprince
      • premium
      • 239 kudos