Skyrim
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Kragarth

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kandaffar

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3 comments

  1. markz6197
    markz6197
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    • 1 kudos
    I've been using SPO - Remade.. but this seems to be a lot better... plus it keeps the number of perks the same as actual vanilla gameplay.. Really like it..

    EDIT: Will be endorsing when Nexus allows..
  2. Jepadius
    Jepadius
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    Wow. Excellent work.

    I think I may actually prefer this tree to SPO - Remade. I've been using his #2 optional tree which separates the tree into two paths. One for improvements, the other for weapons and armor.

    But the way you're doing it is separating weapons and weapons improvements from armor and armor improvements - which I actually would personally much prefer to use

    Question: After obtaining a rank (such as Master Weaponsmithing) you list glass, ebony and daedric as needing level 70, 80 and 90 respectively. Does this mean this perk is divided into 3 levels (and thus, need to spend 3 perks) or that in order to make daedric it only requires me to put 1 perk point into master weaponsmithing, but I'd also need 90 smithing?
    1. kandaffar
      kandaffar
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      • 4 kudos
      It's still just one perk, but you also need level 90 smithing before you can make daedric weapons. The goal was to keep the same number of perks but still provide an actual progression. Otherwise, you wouldn't ever bother making glass weapons because you could jump straight to ebony or daedric.

      I'm glad you like the work.