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arunsundibob

Uploaded by

arunsundibob

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About this mod

It appears that Mehrunes Dagon likes to play with dice, and as any gambling daedra lord would, he can get a bit excitable. Vocal Mehrunes Razor (VMR) allows Dagon to share this excitement with his champion by commenting on the kills you perform with his Razor.

Permissions and credits
For the Special Edition version go here:
https://www.nexusmods.com/skyrimspecialedition/mods/49248

Description

It appears that Mehrunes Dagon likes to play with dice, and as any gambling daedra lord would, he can get a bit excitable. Vocal Mehrunes' Razor (VMR) allows Dagon to share this excitement with his champion by commenting on the kills you perform with his Razor. As the killing of mortals is not exactly something new to him, he'll usually just chuckle a little, but catch him in the right mood and you'll find him somewhat more expressive...

BEFORE WATCHING:
This mod DOES NOT make the comments happen after every kill!
Comments occur 50 TIMES LESS OFTEN than the video!


Purpose and Functionality

VMR allows for the player to know when a kill was made due to to the Razor's enchantment without being as
immersion breaking as a message at the top of the screen. It also brings
some life into the weapon itself.

The appearance and functionality of Mehrunes' Razor is exactly the same as it was in the
vanilla version. This means that the 1.98% chance of killing a target
has not changed. This mod only adds the sounds that will occur when a
target is killed by Mehrunes' Razor's enchantment.

There are 9 possible lines for Dagon to say and their probability of being said are

80% for the laugh
2.5% each for the other 8 (total 20%)

This should make Dagon's remarks seem less repetitive and intrusive.

Installation

The mod is BAIN-ready for those who use Wrye-Smash, but if you prefer to
install it manually, simply copy everything into your Skyrim data
folder.

Compatibility

This mod only changes the entry for the "magic effect" of mehrunes' razor. This means that if a mod does
not change this magic effect it will probably work. Similarly, if a mod
changes the actual weapon or enchantment but they still refer to the
vanilla magic effect this mod should still work.

Feedback

As my first mod, this was more of an exercise to become familiar with
Papyrus before I make another mod that I've been conceptualizing but I
still intend to tweak with this one to get the sounds/probabilities just
right. Please post on the nexus page to let me know what works and how i
could improve things!

Permissions

IF you wish to use this mod or any of its components in a mod of your own all you need to
do is notify me about how you plan to use it and give credit where it is
due (ie. in the readme and nexus description). If you fulfill those TWO
things you have my permission.

My Other Mods (SSE)

Infused Equipment - Creates a system of transferable enchantments using abilities and effects learned on your travels and integrates them into combat.