SKYRIM
TK Recoil by tktk
Skyrim » Combat
Added: 04/03/2013 - 10:51AM
Updated: 15/06/2013 - 06:16PM

1,906 Endorsements

1.2 Latest version

51,691 Unique D/Ls

76,591 Total D/Ls

183,211 Total Views

Uploaded by tktk1

Description

Last updated at 2:16, 16 Jun 2013 Uploaded at 18:51, 4 Mar 2013




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Features
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When the player shot a bow or crossbow or staff, a "recoil" (a tiny pause) is added along with camera shake and blur effects.
This makes weapon recoil feel more solid and heightens the sense that a hit has actually been made. This mod is not add motion.

Previous versions of this mod used a spell to bring up the customization menu. This has now been replaced with the MCM menu.
You can customize each value of each weapon independently.

TK Recoil applies the following effects when shooting:

Recoil Time : Simulates a pause in the movement of the player and the enemy. Default: 5.*
Blur Effect : Applies radial blur to the player's camera. Default: 10.
Shake Camera : Shakes the player's camera. Default: 10.
Shake Controller: Vibrates the controller. Default: Off.
Active : Toggle this option to apply effect. Default:On(Bow default:OFF)

* Please note that, because MCM cannot deal with two decimal places, Recoil Time values are shown at 100 times their actual amount. In other words, a value of 1 on the MCM menu equates to 0.01 seconds in-game.

Example:
MCM shows: 1
Actual: 0.01 seconds
Don’t worry :)

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Requirements
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The following or their later versions are required to run TK Recoil:

Skyrim 1.8.151.0.
SkyUI 3.1
SKSE 1.6.9

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Installation
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Extract the downloaded archive to a temporary location.
Then move it to the Skyrim “Data” folder.
This folder should be located at:
\Steam\steamapps\common\skyrim\Data\

+ Skyrim
| TESV.exe
+ Data
| TKRecoil.esp
+ SKSE
| + Plugins
| | TKHitStop.dll (this file is same as TK Hitstop)
+ Scripts
| aaaTKRAliasScript.pex
| aaaTKRMenuScript.pex
| TKHitStop.pex (this file is same as TK Hitstop)

Don't forget to activate the TKRecoil.esp file in your mod launcher by checking its box.
*This mod is shared some files TK Hitstop. No problem.

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Known issues/bugs
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If this mod does not work correctly, please deactivate it in MCM, and then activate it again.


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Other mods
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For the ultimate combat experience, why not combine TKRecoil with some of my other mods?
TK HitStop: Adds a solid feel to weapon strikes and an effect to confirm the hit.
TK Combat:This mod adds a series of special moves which consume Magicka.
TK Dodge:Adds dodge motion.

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Uninstallation
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Use the in-game Mod Configuration Menu first to deactivate the mod in-game before deleting it.
Then save, quit the game and delete the files listed above under “Installation”.

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Not To-Do
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Add motion.
Add applied magic.

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Log
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2013.03.02 0.0 Release.
2013.03.04 1.0 Nexus Release.
2013.03.05 1.1 When player loads anew bolt on crossbow applies effect bug fixed. Default bow value to half reduced.
2013.03.14 1.2 Recoil method changed. More solid and faster response. Apply recoil while slow time.


(Category: 360 - Archery)