Skyrim

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Arizona_Steve

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Arizona_Steve

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Bringing the wayshrines from the Auriel's Bow quest to a town near you
======================================================================

This mod adds a number of wayshrines near to the larger settlements in Skyrim, but a specific spell must be used to activate them. A radient quest must be completed to retrieve the Activate Wayshrine spell tome. To start this quest, locate and read the journal that has been left somewhere behind the bar at the Bannered Mare in Whiterun.

The radient quest is only tied to a boss level chest, so it could send you anywhere. In my testing I have been sent to giant camps, pirate ships and vampire dens in addition to the expected bandit camps and dungeons. I like some variety in my games.


Requirements
============

REQUIRES DAWNGUARD


Install
=======

Unzip the contents of this download into your Skyrim/Data directory.


Uninstall
=========

Remove the following from your Skyrim/Data directory:
SC05WayshrineTamriel.esp
Scripts/QF_SC05ActivateWayshrineTome_030A4297.pex
Scripts/SC05PopWayshrineOnHit.pex
Scripts/SC05SendKeywordOnRead.pex
Scripts/Source/QF_SC05ActivateWayshrineTome_030A4297.pex
Scripts/Source/SC05PopWayshrineOnHit.pex
Scripts/Source/SC05SendKeywordOnRead.pex
Textures/Cubemaps/SC05Blackreach000_e.dds
Textures/Cubemaps/SC05CastleVolkihar120_e.dds
Textures/Cubemaps/SC05Dawnstar060_e.dds
Textures/Cubemaps/SC05Dawnstar120_e.dds
Textures/Cubemaps/SC05DragonBridge000_e.dds
Textures/Cubemaps/SC05DragonBridge120_e.dds
Textures/Cubemaps/SC05Falkreath240_e.dds
Textures/Cubemaps/SC05Falkreath300_e.dds
Textures/Cubemaps/SC05FortDawnguard180_e.dds
Textures/Cubemaps/SC05Helgen120_e.dds
Textures/Cubemaps/SC05Helgen300_e.dds
Textures/Cubemaps/SC05HighHrothgar120_e.dds
Textures/Cubemaps/SC05Ivarstead240_e.dds
Textures/Cubemaps/SC05Ivarstead300_e.dds
Textures/Cubemaps/SC05Karthwasten060_e.dds
Textures/Cubemaps/SC05Markarth300_e.dds
Textures/Cubemaps/SC05Morthal180_e.dds
Textures/Cubemaps/SC05Morthal240_e.dds
Textures/Cubemaps/SC05Riften060_e.dds
Textures/Cubemaps/SC05Riverwood180_e.dds
Textures/Cubemaps/SC05Rorikstead000_e.dds
Textures/Cubemaps/SC05Rorikstead240_e.dds
Textures/Cubemaps/SC05ShorsStone000_e.dds
Textures/Cubemaps/SC05Solitude300_e.dds
Textures/Cubemaps/SC05Whiterun060_e.dds
Textures/Cubemaps/SC05Whiterun240_e.dds
Textures/Cubemaps/SC05Windhelm120_e.dds
Textures/Cubemaps/SC05Windhelm300_e.dds
Textures/Cubemaps/SC05Winterhold240_e.dds


Wayshrine Locations (See map in "Images" for routing)
===================

Blackreach
Castle Volkihar
Dawnstar
Dragon Bridge
Falkreath
Fort Dawnguard
Helgen
High Hrothgar
Ivarstead
Karthwasten
Markarth
Morthal
Riften
Riverwood
Rorikstead
Shor's Stone
Solitude
Whiterun
Windhelm
Winterhold


Update Log
==========

1.0 - Initial Release.
1.1 - Unchecked respawn flag for wayshrines at Ivarstead and Windhelm. Leaving this checked will cause those wayshrines to reset after 30 days in-game. All other wayshrines and doors were checked and found to be OK.
1.2 - Added Blackreach wayshrine, accessible from Dawnstar and Winterhold.
1.3 - Changed Bethesda's wayshrine door script to respond to OnLoad instead of OnCellAttach. This fixes an issue where travelling on foot between two wayshrines results in the door animations not playing at the destination wayshrine. I have tested this in-game for around 20 hours or so and have not seen any ill-effects.


Credits
=======

Microsoft ICE - 360 degree panorama stitcher - http://research.microsoft.com/en-us/um/redmond/groups/ivm/ice/
Aerotwist - Cube map side generation - http://www.aerotwist.com/tutorials/create-your-own-environment-maps/
AMD CubeMapGen - Create a cube map from the sides - http://developer.amd.com/resources/archive/archived-tools/gpu-tools-archive/cubemapgen/
Bethesda, for Skyrim and the Creation Kit.
All the modders out there who have added to the enjoyment of the game.


Permissions
===========

Feel free to use this mod in full or in part. All I ask for is to be credited.
Please DO NOT upload this mod to any other site. The Steam Workshop has some particularly nasty verbiage in their terms and conditions that basically hands over all rights to Valve.