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blueboar

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17 comments

  1. HurricainReaperProductions
    HurricainReaperProductions
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    hello im wonderinng if you will be porting this over to Special edition or if i could get permission to port it over
    1. blueboar
      blueboar
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      I don't have Special Edition, so I can't do the port.  But you certainly have my permission.  And thank you.

      blueboar
    2. NefariousPBOnline
      NefariousPBOnline
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      i have all three; LE, SE and AE, so with permission id like to do a port
  2. spoonsinger
    spoonsinger
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    Just need a foul mouthed otter and a wizard turtle follower set, and will be good to go.
    1. changestorm
      changestorm
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      ....that NEEDS to happen.
  3. dctesnexus
    dctesnexus
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    Thank yo for making and sharing this welcome addition to barding in Skyrim!

    Do the spells cast as normal spells or does the character play an instrument when casting?

    Also, would you ever consider integrating the mod "Support Bards" one day? https://www.nexusmods.com/skyrim/mods/92043
    1. blueboar
      blueboar
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      Thanks! Spellsongs cast as normal spells, under the Illusion tab. I may reconsider the animation; I agree that using a lute would be more immersive.
      I've tested "Support Bards," and I haven't found any incompatibility with either Spellsinger or Become a Bard. I wouldn't expect any problems with using all of them together.
      I note that mechanarwal has graciously given permission to adapt material from Support Bards; but it probably works better as a standalone mod rather than integrating it into Spellsinger. One choice I've made as a constraint on Spellsong bards is that crafting a Spellsong tome uses up a roll of paper; they aren't easy to find, and the number of them in the game is limited. The Support Bards repertoire is large enough it probably needs to stand outside this system.

      blueboar
    2. The5armamput33
      The5armamput33
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      I really hope you do add casting animations to this... 
      My bard character uses 'Become a Bard', 'Support Bards', and 'Playable Instruments - Play and Bash' 
      I haven't tried this one out yet, but I'm sure it will be a fantastic edition.... 
  4. The5armamput33
    The5armamput33
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    Have you considered having spell magnitude (damage/power/effectiveness) scale with speech skill? 
  5. blueboar
    blueboar
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    I've uploaded a revised version. It corrects an error in the Journal model which may have prevented "in-world" versions from appearing. It also adds new Spellsongs at the high end of the casting range, and incorporates the Optional Casting Sounds.

    blueboar
  6. K177J0Y
    K177J0Y
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    It took 9 years but we finally figured out W H Y the bards college! Can't wait to start a full bard playtrough.
    Many kudos to you m8!
  7. blueboar
    blueboar
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    Thank you very much for your comments!
    I want to make sure people notice Pevey's "Become a Bard" mod, https://www.nexusmods.com/skyrim/mods/65636
    Spellsinger works without it; but Pevey's mod makes a very nice basis for a Bard character.

    blueboar
  8. DonProtein
    DonProtein
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    Nice concept! Thanks for sharing :)
  9. BugInTheSystem
    BugInTheSystem
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    Why has no one done this before? Not only does it give an actual purpose to the Bard's College, it solves the "false leveling" problem for players that focus on crafting and selling. It even fits the classic RPG bard, since Speechcraft is basically charisma. Not only that, but the Nords are known as poet warriors. This is such an obvious fit that I can't comprehend how it only happened now. Have my kudos.
  10. colleeeenmk
    colleeeenmk
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    Would this be easy enough to port to SSE, do you think? This is EXACTLY the sort of thing I would love to have in my game but I don't play LE anymore.
    1. blueboar
      blueboar
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      I can't do the conversion myself, because I don't have Special Edition ... However, I certainly give my permission and encouragement to anyone who is willing to do it.
      Looking on-line: yes, it should be easy to do if you have Special Edition and the SE Creation Kit. Here's a tutorial:
      https://wiki.nexusmods.com/index.php/Porting_Skyrim_mods_to_Skyrim_Special_Edition
    2. colleeeenmk
      colleeeenmk
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      I'll take a look! Just an ESP, no scripts or anything and it should be a real quick port. I'm excited to try it out!