About this mod
Adds a space cat faction. They like the cold. They hail from a planet that could be described as an arctic nightmare to humans, but it is nice and cozy to the cold-loving cat people. After developing FTL travel they have decided to unite their home planet and expand their empire at an unprecedented speed. While generally friendly, they will not to
- Permissions and credits
Please rate this mod if you like it!
Requires new game for the faction to spawn unless you have Faction Discovery by Orion.
I recommend that you use the Hospitality mod if you don't want to kidnap the space nekos to recruit them.
Two of the hairstyles were modified from Rimsenal Hairpack.
Rimsenal Hairpack: http://steamcommunity.com/sharedfiles/filedetails/?id=725949967
Forum Page: https://ludeon.com/forums/index.php?topic=22336.0
More hairs: http://steamcommunity.com/sharedfiles/filedetails/?id=746648104
<A14-A16 updates have been snipped>
A17 Update
Update 1: Updated to A17 + misc changes
Update 2: Orassans no longer have an aversion to belts
Update 3: BodyAddon update for alien framework
Update 4: Misc tweaks. Orassans have a higher chance to dodge melee attacks.
Update 5: Backstories added. Several were written by AuraKnight
Update 6: Misc. bug fixes. Balancing tweaks.
Update 7: More backstories. Orassan weapons no longer use the charged shot projectile and now use their own. Edit regarding social fights.
Update 8: Misc changes. Officer Winters got a haircut.
Update 9: The Cryogenic Launcher now causes hostility.
Update to A18 thanks to ChJees (C#)
Update 1: Fixes to Ear alignment for side views, Orassans can start as a normal player colony, changes to Orassan weaponry recipes
Update 2: New firearm. New weapon sounds, courtesy of Xen
Update 3: Cat's Eye berries added (analagous to coffee). Catnip and the new plant can only be grown by Orassans now.
Update 4: Orassan agrarian techniques have been added
Update 5: Various bugfixes
Update 6: New textures and weapons, and added Neo-Concrete. You make Neo-Concrete at the stonecutting table with rock powder (made from stone chunks.)
Update 7: New Hazmat suit by Arnolidos and new weapon textures by Shotgun Frenzy
Update 8: New melee weapon and a type of power generator. The generator must be made on top of a Betharian stone deposit, which can only be detected by a drill after building a ground penetrating scanner.
Update 9: Ear offset finally fixed. Balance changes.
Update 10: Added a light alternative to the exoskeleton armor. Texture by Arnolidos
Update 11: Added production table, backstories, added new tails for gene warriors, and fixed minor bugs
Known Bugs:
Slaves may show up with Orassan hairs and tails, potentially even backstories, but will remain human
*Prepare Carefully only sorta works; it has problems with new bodyparts (tails) as well as trouble with presets
Patches can now be loaded as mods now; make sure that they load under Orassans and the mods you're patching. They are not standalones and require Orassans and either EPOE and/or CR to function.