Oblivion

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meatbag999

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meatbag999

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64 comments

  1. ir4n
    ir4n
    • member
    • 24 kudos
    It would be really amazing if someone would voice it with xVASynth. Maybe I will do so then I'll have more free time 
    1. idgafaboutnames
      idgafaboutnames
      • supporter
      • 1 kudos
      Late reply, but Eleven Labs would be even better.
  2. JustinDaniels
    JustinDaniels
    • member
    • 0 kudos
    Khajiit Bandit: "Pay up, or else!"
    Player: "How about YOU back away, before I turn you into a rug?"
    Khajiit Bandit runs away in fear.

    Argonian Bandit: "Pay up, or else!"
    Player: "When I'm finished with you, I'll wear your head as a snorkel, swim my way to Black Marsh, then desecrate your family's eggs, Lizard!"
    Argonian Bandit runs away in fear.

    Human Bandit: "Hand over your valuables, and I might let you live!"
    Player: "The Oblivion Gates will be a pleasant memory when I'm done with you."
    Human Bandit runs away in fear.

    Wood Elf Bandit: "Pay up, or else!"
    Player: "I eat Wood Elves for breakfast... and YOU look like a mere appetizer."
    Wood Elf Bandit runs away in fear.

    Dark Elf Bandit: "Alright, hand it over!"
    Player: "How about I hand your head over to the guards near Morrowind?"
    Dark Elf Bandit runs away in fear.

    Orc Bandit: "Alright, pay up!"
    Player: "Your tusks will make a nice necklace when I pull them out, one by one..."
    Orc Bandit runs away in fear.

    Guard: "Stop right there, criminal scum!"
    Player: "I've clawed my way out of Oblivion to give you a personal invitation."
    Guard runs away in fear. Other guards within hearing range run away as well.
    1. BastionVGalvantes
      BastionVGalvantes
      • member
      • 2 kudos
      Terrifying Presence but Elder Scrolls
  3. GeorgeCorbul
    GeorgeCorbul
    • member
    • 13 kudos
    Such a shame the mod hasn't been updated since 2008.
  4. deleted5400515
    deleted5400515
    • account closed
    • 12 kudos
    When you say "Come on, pal. Even for me?" to innkeepers, some of them are bugged so that they give you a free room when they're not supposed to, and some don't give you the free room when they should.
  5. kallekukhuve
    kallekukhuve
    • member
    • 7 kudos
    this looks really interesting! i have been downloading mods for 8 years and i havent seen this one yet. i hope it works as it says!
  6. saintcrazythefollower
    saintcrazythefollower
    • member
    • 23 kudos
    Such a cool mod, can't wait to see more! I would like to see some more persuasive/shifty/even flirty options, or the "strong but almost silent" type options, or overly nice goody-two-shoes options. Just some ideas. Infinite options!
  7. enki666
    enki666
    • member
    • 1 kudos
    This mod has given me a reason to join the Blades, just so i can go around murdering in their name.

    There are some grammatical errors here and there but they are small issues easily rectified with the CS.

    Endorsed.
  8. star-mystyk
    star-mystyk
    • premium
    • 75 kudos
    Sounds interesting. I was looking for something like this, as I was thinking of making my own. Having recently re-installed Oblivion after 4 years, and been modding Fallout 3 and NV, I'd forgotten what dialogue was like in this game compared to those two. It's apalling, actually, lol.
    But, as the author hasn't been active since March 2010 I'd say this mod is not going to be updated anymore.

    Having looked at a couple of similar mods I like the extras in this one. Rather than just editing the topic on each dialogue choice that the player can select (which is what I was going to do) it adds more interactions with NPC's...or so I've gathered from the description.
    As I'm currently re-vamping one of my own mods (overhauling the dialogue), I'll have a look at this and see if I can do more with it.
  9. Aries14482
    Aries14482
    • member
    • 0 kudos
    This mod seems to work well. I'm running over 150 mods and haven't had any issues except for one (which might be a feature- have to test it)

    I've found that when I go to jail using this mod, I don't keep one of my lockpicks in inventory. Everything is taken.

    I'm going to test it to see if it's a bug or if certain dialogue options just piss the guards off to the point that they go TSA on you.

    EDIT: I'm wrong. This issue was caused by a backpack inventory mod.
  10. bryman1970
    bryman1970
    • member
    • 5 kudos
    Since this makes changes to the beggars, will it conflict with Nic-V's Better Beggars mod?