I'm playing a khajiit vampire -- is there any chance I can make this mod prioritize using Hunters Sight over Night Eye? At the moment, I can only get this mod to use Night Eye, even when both abilities are available to me and I have bound them to separate keys using the prompts. I'm interested in Hunters Sight because of the detect life effect. Thanks!
The menu for key selection isn't popping up when I start my game, is there any console command to start it? I've always used this mod in the past without a problem but this install with mod set doesnt want to work =(
This mod has been done a number of times already. Unless this adds something new, there is no point for folks to download this. I'm not being critical, just an observation and friendly advice.
Actually it adds its own script so it doesn't change anything in the vampire script. That means its compatible with all vampire mods (i downloaded a few today and checked them out in tes4edit to see that they didnt have any weird edits, and at least one night eye toggle mod changes the vampire script)
I like the idea, but will this make a pop-up menu appear when this mod first initializes, prompting us to set the hotkey? If so, would it be too much to ask for a configurable INI file, that way we aren't interrupted by those pesky menus?
20 comments
Heat Vision Shader for Night Eye http://www.tessource.net/files/file.php?id=10379
New NightEye and Light look http://www.tessource.net/files/file.php?id=1955
Nighteye Shader Replacement http://www.tessource.net/files/file.php?id=7327
Nighteye Shaders http://www.tessource.net/files/file.php?id=2927