I thought this version of the mod was made for people like me who have ichthyophobia (fear of fish) since there's so many mods that removes spiders for arachnophobia people. I wouldn't have guessed this was for removing them for performance hahaha.
I installed the complete package at first but the fish were acting kind of buggy so I went with this no fish version. I love the plants and all the underwater textures, rocks, the shipwrecks. But, as I go in game and explore underwater I find alot of static items not placed thoroughly, like rocks and pearls hanging 5ft off the waterfloor. Its not a big deal as I just make notes then fix em myself with the CS. I really wish there had been more quality testing but still a great addition to the barren waters of vanilla oblivion.
Awesome job. I'd suggest adding a readme file named "AliveWaters_NoFish Readme.txt"
There is a Readme Generator tool that can help you build a detailed readme file.
Also, if you upload the pictures as .JPG files instead of .PNG, the thumbnails will work and the file sizes will be reduced dramatically. Here is a step-by-step guide on how to convert the images so that TESSource.net can display them.
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Does anyone know if this mod include all the small and big shipwrecks, clutter and chests underwater from the original AliveWaters?
Thanks for any help
There is a Readme Generator tool that can help you build a detailed readme file.
Also, if you upload the pictures as .JPG files instead of .PNG, the thumbnails will work and the file sizes will be reduced dramatically. Here is a step-by-step guide on how to convert the images so that TESSource.net can display them.