Seems switching back-and-forth between races works fine in some cases and not in others. For Dunmer in particular, the script doesn't seem to act as expected.
Quarn's quest award levelling has been updated to include support for Battlehorn Castle. but it looks like you can't just include that .esp on top of your stuff.
@Redmark45: Blast ok. I may have messed up something in 1.14 or as you say something unexpected from the patch. I'll check it out myself and release a 1.15 2moro if needed.
Strategy just to let you know I think patch 1.2 has fubar'd the mod again OR it might be the new obse 0.9b, but the problem with not recognising racial spells at start is back....Oh maybe I'm running on version down so I'll install that and get back....
Great mod bundled together. One small bug I think, It does NOT like modified races.....I have one very popular mod that I run Mystic Elves, birthsign spells, are removed if I touch anything in the menu to do with racial or start spell configs. Mystic Elves have a shield spell as a major power, gets removed.
8 comments
Cheers uploaded 1.13 which should hopefully fix that problem
Still a great mod 10/10
Sheathana'ich
Wow!
TF
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