Oblivion
0 of 0

File information

Last updated

Original upload

Created by

Alenet and Llde

Uploaded by

llde

Virus scan

Safe to use

171 comments

  1. llde
    llde
    • premium
    • 65 kudos
    Locked
    Sticky
    Thanks to Pickysaurus now the comment section is unlocked.

    Please don't use this section to post bugs or request:
    For bugs open a bug   here or an issue on github
    For reqeusts open a discussion in the Forum tab or use the Discussion Tab on github

    (Github is preferred)

    Currenlty working on finalizing exterior shadows new system for NewVegasReloaded, will be ported to OR when  done.

  2. sk82live777
    sk82live777
    • member
    • 0 kudos
    Don't use this mod, it's a buggy mess. Shadows giving NPC's blackface, flickering all over the ground, CTD when opening the OR menu around 50% of the time, and even when you do open it, you make changes that don't get applied. Again don't use this mod if you want stable gameplay.
  3. natman78
    natman78
    • premium
    • 0 kudos
    Thanks for the mod. I'm having an issue where when I find a bed and go to "rest", it cuts to a 3rd person view of me laying down in the bed, but the rest time screen does not appear. I read in a forum that it may be due to the way OR handles sleep. I tried going into the ingame menu using "O:" and changing the Sleep Mode options, trying all possible combinations, but I still just lay down without the ability to set a sleep timeframe. So, two questions: is this behaviour a result of the OR mod? And if so, how do I revert back to vanilla?

    An update: I just figured out that OR requires you to hit the "T" key once you lie down on a bid. This will trigger a rest. Didn't see that anywhere in OR instructions, so hopefully this will help others.
  4. dwright92
    dwright92
    • supporter
    • 0 kudos
    At 120fps and 144fps my character and view seem to jump/jerk around violently when I'm moving through the world, and in rapid succession. Can you even run this mod above 60fps?
    1. SpectreHaza
      SpectreHaza
      • supporter
      • 14 kudos
      currently limited mine to 167fps, but I did have this issue initially, especially on combat, I was darting around like I had sped up time for a split second.

      I have solved this and now it runs fine, I think oblivion stutter remover sorted this for me.

  5. cpttesticle
    cpttesticle
    • premium
    • 0 kudos
    Not sure why this isn't working when installed by Vortex. 
    I used the 4GB patcher and SkyBSA before this mod and have archive invalidation enabled in Vortex settings. 
    1. Avienus
      Avienus
      • supporter
      • 6 kudos
      I would advise straying from Vortex with Oblivion mods.  There have been issues with Vortex and Oblivion in the past.  I would recommend using Wrye Bash for these types of mods based on its structure.
  6. psychotrip
    psychotrip
    • member
    • 4 kudos
    I'm getting these random patches of purple water. Anyone know how to fix this. Thanks!
    1. ryanboston77
      ryanboston77
      • member
      • 0 kudos
      I have the same issue.  I'm hoping someone can help!!!
  7. freeelius
    freeelius
    • premium
    • 0 kudos
    So I'm having issues with shadows with ANY OR mod I use I've tried ORC as well a few different versions... Shadows have been the bane of me and its really the mane reason I want this mod. It appears that the closer I get shadows seem to move with my character?? How do I just have shadows and not all the flickering and glitchiness??? I don't see a lot of others with this issue. I've tried editing OR settings Oblivion shadow settings ect.. but literally nothing is working. 
    1. KatieKaliber
      KatieKaliber
      • supporter
      • 0 kudos
      I'm having the exact same issues and have been looking for a solution for days now with no luck. If you ever managed to find a solution please do share.
    2. ayesc
      ayesc
      • member
      • 0 kudos
      There is likely no solution. It appears that the shadow mapping does not perform texel snapping, which hides the moving shadow effect. Without texel snapping being a feature in the mod, nothing can really be done about it.
    3. llde
      llde
      • premium
      • 65 kudos
      Hi OR11 that is currently in development have way more stablier and overall better shadows. There were also some stabilization for the shadows map rendering, but I'm not sure if it's proper texel snapping, I will have to read
  8. Angarato2416
    Angarato2416
    • member
    • 0 kudos
    The fact it replaces the into sequence is a massive turnoff. gonna do everything i can to manually rip that out.
    1. KatieKaliber
      KatieKaliber
      • supporter
      • 0 kudos
      Literally just set the ReplaceIntro option to 0 lmfao
    2. evilcatheretic
      evilcatheretic
      • member
      • 0 kudos
      How do you do that? I don't see an OR.ini file which I imagine would be it?
    3. aloisverstappen
      aloisverstappen
      • member
      • 0 kudos
      OblivionReloaded.dll.config in the OBSE folder
      set ReplaceIntro Value to 0 like the comment above said
  9. Grogrokl
    Grogrokl
    • member
    • 13 kudos
    When I enable Occlusion culling it instantly crashes. Is it only for me? Any advice how to fix it?
  10. RobinWoods
    RobinWoods
    • member
    • 9 kudos
    Hi Guys. Any main advantage if upgrading from version 6.5 to 10.1.1? Besides real time shadows, and culling. Any optimization performance wise?

    I tried latest ORC but didn't like it. Any answer will be helpful and much appreciated.

    Thank you.
  11. CoCoVEVO
    CoCoVEVO
    • member
    • 0 kudos
    Are i unable to edit settings ingame if i have no keypad?
    1. KatieKaliber
      KatieKaliber
      • supporter
      • 0 kudos
      If you meant the numpad, you can change the keycodes for it so it uses keys that you actually have. These are the keycodes you can use: https://www.toptal.com/developers/keycode/table