Oblivion
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Alenet and Llde

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llde

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168 comments

  1. llde
    llde
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    Thanks to Pickysaurus now the comment section is unlocked.

    Please don't use this section to post bugs or request:
    For bugs open a bug   here or an issue on github
    For reqeusts open a discussion in the Forum tab or use the Discussion Tab on github

    (Github is preferred)

    Currenlty working on finalizing exterior shadows new system for NewVegasReloaded, will be ported to OR when  done.

  2. dwright92
    dwright92
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    At 120fps and 144fps my character and view seem to jump/jerk around violently when I'm moving through the world, and in rapid succession. Can you even run this mod above 60fps?
  3. cpttesticle
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    Not sure why this isn't working when installed by Vortex. 
    I used the 4GB patcher and SkyBSA before this mod and have archive invalidation enabled in Vortex settings. 
    1. Avienus
      Avienus
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      I would advise straying from Vortex with Oblivion mods.  There have been issues with Vortex and Oblivion in the past.  I would recommend using Wrye Bash for these types of mods based on its structure.
  4. psychotrip
    psychotrip
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    I'm getting these random patches of purple water. Anyone know how to fix this. Thanks!
    1. ryanboston77
      ryanboston77
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      I have the same issue.  I'm hoping someone can help!!!
  5. freeelius
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    So I'm having issues with shadows with ANY OR mod I use I've tried ORC as well a few different versions... Shadows have been the bane of me and its really the mane reason I want this mod. It appears that the closer I get shadows seem to move with my character?? How do I just have shadows and not all the flickering and glitchiness??? I don't see a lot of others with this issue. I've tried editing OR settings Oblivion shadow settings ect.. but literally nothing is working. 
    1. KatieKaliber
      KatieKaliber
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      I'm having the exact same issues and have been looking for a solution for days now with no luck. If you ever managed to find a solution please do share.
    2. ayesc
      ayesc
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      There is likely no solution. It appears that the shadow mapping does not perform texel snapping, which hides the moving shadow effect. Without texel snapping being a feature in the mod, nothing can really be done about it.
    3. llde
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      Hi OR11 that is currently in development have way more stablier and overall better shadows. There were also some stabilization for the shadows map rendering, but I'm not sure if it's proper texel snapping, I will have to read
  6. Angarato2416
    Angarato2416
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    The fact it replaces the into sequence is a massive turnoff. gonna do everything i can to manually rip that out.
    1. KatieKaliber
      KatieKaliber
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      Literally just set the ReplaceIntro option to 0 lmfao
    2. evilcatheretic
      evilcatheretic
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      How do you do that? I don't see an OR.ini file which I imagine would be it?
    3. aloisverstappen
      aloisverstappen
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      OblivionReloaded.dll.config in the OBSE folder
      set ReplaceIntro Value to 0 like the comment above said
  7. Grogrokl
    Grogrokl
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    When I enable Occlusion culling it instantly crashes. Is it only for me? Any advice how to fix it?
  8. RobinWoods
    RobinWoods
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    Hi Guys. Any main advantage if upgrading from version 6.5 to 10.1.1? Besides real time shadows, and culling. Any optimization performance wise?

    I tried latest ORC but didn't like it. Any answer will be helpful and much appreciated.

    Thank you.
  9. CoCoVEVO
    CoCoVEVO
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    Are i unable to edit settings ingame if i have no keypad?
    1. KatieKaliber
      KatieKaliber
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      If you meant the numpad, you can change the keycodes for it so it uses keys that you actually have. These are the keycodes you can use: https://www.toptal.com/developers/keycode/table
  10. PegasusKoga
    PegasusKoga
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    In case anyone has trouble leaving the starter ship in Morroblivion while using Oblivion Reloaded because of seemingly inevitable crashes like i did.

    Just disable every setting in Shaders->ShadowExteriors and Shaders->ShadowInteriors and it should allow you to leave the ship.
    1. thirstofblood6
      thirstofblood6
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      Thanks for this! Worked like a charm
    2. PegasusKoga
      PegasusKoga
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      Happy to help!
  11. redcatisthenewblack
    redcatisthenewblack
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    Seems to maybe be an issue with the way the enhanced camera is handled, but when in first person, my view is very... bouncy.
    I play with my player's Scale set to 1.15, because I like being a bit bigger, and it's wonderful that the first person camera actually moves to accommodate that scale increase. A lot of other mods for first person cameras do NOT, and it just shoves your feet into the floor to keep your eyes at a set level.
    However, especially when crouched, my character will routinely constantly move their feet/legs and it makes my view bounce all over at the same time, making slight changes to grab specific loot or talk to an NPC in a crowd very annoying. Short of not scaling my character, is there a way to fix this?