Oblivion
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Muggrug and Virulentrose

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virulentrose

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5 comments

  1. iamtheepicfail
    iamtheepicfail
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    Haven't done the unexpected voyage or any thieves guild quests yet and installed mid-game - so far it seems to be working just fine.
    If you want the overhaul of the waterfront housing zone, just don't do the bloated float quest. It's a fun-quest, I'll admit - but so far it seems to be working like this. Not sure if I'll be using the overhaul in the long run, but thank you so much for uploading a (temporary) fix! It at least makes it playable with some limitations, would be a shame not being able to use such a well-done overhaul.
    As for anyone experiencing unwanted furniture or a floating candle within the house like myself - I just "disable"d those via console.
    Edit: Maybe there will occur problems with an existing save - what exactly was the problem, npcs being stuck in the void as far as I understood the comments on the original mod? At least for me, all the npcs seem to be where they should be. And no floating doors either.
  2. ArtemSHikoff
    ArtemSHikoff
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    Still not working. 
    Door is closed before Unexpected voyage quest and after that the main door becomes non-useable in interiors. 
  3. pyslexicDerson
    pyslexicDerson
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    Doesn't completely work unfortunately. After the Unexpected Voyage quest the main door to leave the Bloated Float becomes a regular wooden door so every NPC gets trapped inside just the same
  4. TenshiOkihana
    TenshiOkihana
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    i have some missing textures :C
    1. TenshiOkihana
      TenshiOkihana
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      Nevermind, was my error, it works really good, thanks you n.n