Are the original Classic Sword Replacers and vanilla weapons shiny? Don't know which version to pick, I'd like it to fit the best into the game and not to stand out.
The original CSR are shiny, whilst vanilla weapons are not. I personally use the non-shiny, as they are still shiny, but not to a mirror-polished degree.
CSR has always been one of the mods I can't go without, so I'm glad to see it expanded. Would it be a quick/easy job replacing the blade texture on the Ebony swords to have the texture of the steel one or something similarly colored like a normal blade, while keeping the handle and everything else the same? I've been thinking about doing it recently but editing textures is something I'm not familiar with.
I've downloaded the latest version but I still see all the swords as purple or black. Is there any specific load order I should mind? I don't have any other replacers for weapons.
Yes, like BastetGoauld said, you need the original Classic Sword replacer mod, or at least the textures from it, found here http://www.nexusmods.com/oblivion/mods/11451/?
Doesn't work - I have purple meshes without texture (original CSR is installed and works perfectly). Looks like the meshes can't recognize their textures. I opened .nif files in Nifscope and tried to change texture paths, but any textures didn't show up. Another issue I found with Ebony dagger and shortsword - they had texture paths leading to the textures used for steel weapons.
That's very sad. I like these models, especially for Ebony weapons, and want to have them in my game...
Yes, it works now... almost. Ebony, Steel and Iron are fine (and look beautiful! ), but I noticed texture missing for silver dagger's and sword's grips.
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Don't know which version to pick, I'd like it to fit the best into the game and not to stand out.
And done, hope you like them
Another issue I found with Ebony dagger and shortsword - they had texture paths leading to the textures used for steel weapons.
That's very sad. I like these models, especially for Ebony weapons, and want to have them in my game...
Hope you'll be able to fix it.
Hopefully, it'll work this time