Oblivion

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Syscrusher and Vermicula

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syscrusher

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About this mod

Rathunas is voice-acted town/quest mod featuring a lovely village at the head of the Brena River Ravine, a vast underground dungeon, multiple interlocking quests, over 3500 lines of voiced dialog, and original orchestral music for interior spaces.

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Permissions and credits
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Rathunas: A Voice-Acted Town and Quest Mod for Oblivion

NOTE: Shivering Isles DLC is now supported (and required) by the Rathunas main file. Be sure to download the optional files for Midas Magic and Better Music System if needed. See the README and CHANGELOG for details.

Rathunas is a lovely, and fairly large, town along the extreme western edge of Cyrodiil, well north of Anvil, northwest of Skingrad, and almost due west of Kvatch. It lies just on the boundary of the large area modified by the Unique Landscapes: Brena River Ravine mod, and in fact that mod is a prerequisite for Rathunas. As you can see from the screenshot, Rathunas has as many homes and businesses as some of the walled cities in the vanilla game, but it is an open-layout town with no walls or gates.

Rathunas is a mining town, founded by adventurers (now retired) who cleaned the bandits out of Infested Mine and returned it to productivity. It's a peaceful and prosperous community, with charming shops and a nearby priory devoted to Kynareth, plus sheep farms, gardens, a carpentry shop, taverns, and an inn.

The quiet of Rathunas is suddenly disturbed one day, and therein lies a quest that will lead the heroic player character to a major, multilevel dungeon on an adventure to restore peace and safety to the town. The story is lore-friendly and detailed, and there are multiple ways to complete many of the quest objectives. To ensure your character is sufficiently powerful, the Rathunas quest line is triggered by the player reaching a certain point in the Oblivion main quest (or by any of several other methods if you are not doing the main quest), but the Rathunas mod does not modify any vanilla quest in any way.

Want to see more? Watch the Teaser Trailer and Cinematic Trailer on YouTube (see the "Videos" tab above), but know this: There is a lot more to the dungeon than what we will show you in the videos! After all these years, our team wants to give you some brand-new surprises in Cyrodiil, so we're not going to spoil that by giving away the best dungeon features in the trailer videos!

We've worked hard to make the town, and the quest, lore-friendly and immersive. The dungeon is huge, but every single room has a purpose and a back-story, if the player cares to investigate dialog and in-game clues. You can play this as hack-and-slash, because a great deal of the NPC dialogs are optional, but this is really meant for the roleplay enthusiast who wants to think and strategize and interact with NPCs. There is a reason why this dungeon was built, why its denizens are doing what they are doing, and all of this ties into the back-story lore of the vanilla quest that triggers it.

The dungeon contains hundreds of custom resources from modders' libraries, plus over one hundred custom tiles and set-pieces of my own creation. There are scripted traps, portals, gateways, puzzles, enchantments, potions, and animated objects, and some of the dungeon levels are full-custom meshes (that is, they are not tiled at all). You won't survive this dungeon by assuming it is just like the vanilla dungeons you've already explored! When you complete the quest line (yes, it's several interlocking quests), you earn the eternal gratitude of the town and a reward commensurate with the scope of the adventure.

Four years in development, the Rathunas mod features over 100 voice-acted NPCs with a total of more than 3500 lines of dialog, performed by 35 voice actors.

Rathunas features an original cinematic music score by a collaborative team of professional composers (you can hear samples of their work in the video trailers!).

If you enjoy this mod, please endorse our work! Thanks to all who have offered endorsements and comments.


MUSIC ALBUM:

Most of the orchestral music from Rathunas, by Pedro Murino Almeida, is available on Bandcamp. (The in-game and trailer music by Georg-Christoph Schlee is not yet separately published.)

DOCUMENTATION:

The Rathunas mod comes with extensive (and continually evolving) documentation in the "docs" subfolder of the download archive.

Note: If you download Rathunas, please enable TRACKING for this file, so you are aware of the latest updates as we progress from Beta to Release.

PREREQUISITES SUMMARY:

(More details are in the Rathunas01-README.txt file)

Required:
Strongly recommended

The recommended OBSE plugin (last item above) will make your Rathunas music experience much better. See the Rathunas-MUSIC.txt file for details, but in summary if you have this OBSE plugin active, Rathunas music will basically "just work" for you.

This mod requires the Shivering Isles official DLC from Bethesda. It is fully compatible with, but does not require, any other official DLC from Bethesda.

Wrye Bash is strongly recommended for installing Rathunas. In general, Rathunas should be near the end of your load order.

TECHNICAL NOTES:

The Rathunas01-README.txt file is extensive and detailed. Before you install, please save yourself a lot of grief by taking a few minutes to read it. :-) If you are upgrading from a previous version, please see Rathunas01-UPGRADE.txt.

If you find a bug that stalls one of the Rathunas quests, don't give up hope! Contact me (Syscrusher) by private message on TES Nexus or TES Alliance. I can provide console workarounds for almost any situation.

PERMISSIONS, CONFLICTS, AND CREDITS


PERMISSIONS: Please see the "Perms" link above for permissions and credits. Do NOT upload this mod to other sites without permission.

CREDITS: A list of credits can be found under the Forums tab on the Nexus download page, or in the "docs" subfolder of the download.

CONFLICTS: A list of known conflicts, and mods known to be compatible, is under the Forums tab, or in the "docs" subfolder of the download.